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Race Conflict with xLovers?


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Posted

Hi there, the issue I'm having is using this race: http://tes.nexusmods.com/downloads/file.php?id=17638&navtag=file/images.php%3fid=17638&tab=3

with the xLovers animations. The characters do not have eyes during the animation but any time NOT during the animations, they have eyes.

Is it the way the race is set up? Can this be remedied through the construction kit somehow? Please let me know, thanks.

 

(What is this, magic?)

 

Edit: Might have something to do with their blinking animations? I don't know.

Posted

Have you tried starting a new game (just for the pure purpose of testing) with character of race of vanilla Oblivion? Try to see if by playing let's say imperial male/female the bug with the eye goes away or stays same like it was before. This way we perhaps can track the origin of the problem i.e. is it really the race issue or not.

Posted

Have you tried starting a new game with character of race of vanilla Oblivion? Try to see if by playing let's say imperial male/female the bug with the eye goes away or stays same like it was before.

 

I'm pretty sure it has something to do with the head mesh of the MU race.

 

Vanilla races are fine.

 

Posted

There are some race that use special animations. IF the race "skeleton" animation folder is outside _MALE. You can be sure it's not compatible with lovers.

 

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And if it is about "eye texture" related problem. it very likely caused by MBP.

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Posted

There are some race that use special animations. IF the race "skeleton" animation folder is outside _MALE. You can be sure it's not compatible with lovers.

 

==============================================

And if it is about "eye texture" related problem. it very likely caused by MBP.

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Not sure if it has anything to do with MBP because I'm not running it, unless this race was included in the MBP pack and turned into a standalone.

 

Posted

Hi there' date=' the issue I'm having is using this race: http://tes.nexusmods.com/downloads/file.php?id=17638&navtag=file/images.php%3fid=17638&tab=3

with the xLovers animations. The characters do not have eyes during the animation but any time NOT during the animations, they have eyes.

Is it the way the race is set up? Can this be remedied through the construction kit somehow? Please let me know, thanks.

 

(What is this, magic?)

 

Edit: Might have something to do with their blinking animations? I don't know.

[/quote']

 

Ok, the MU race itself contains Ren's head and Ren's eyes and it contains all the files required to properly render both. What is likely your problem is that you have something like personality idles or another pose/expression pack playing a non-lovers compliant facial expression while lovers animations are playing. Perhaps EDialog or Personality Idles mods?

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