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Werewolf Mastery / Moonlight tails / Sexlab Nude werewolves compatibility.


feral

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Posted

For those of you who may not be familiar with these mods, werewolf mastery adds a few neat little features to werewolf players that allows them to modify various stats through a customization window. An example of these adjustments include damage output, health, health recovery, length of transformation, forced revert to human form...

 

http://www.nexusmods.com/skyrim/mods/25392/?

 

And "Moonlight Tales" by brevi adds the ability to customize your werewolf form with three models and 5 or 6 textures, and a decent selection of eye mods. It also modifies werebear content as well, provides lunar transformations, the ability to contract and spread the werebeast "disease", adds werebeast events and some cool music; also includes a female werewolf form.

 

http://www.nexusmods.com/skyrim/mods/35470/?

 

And finally "Sexlab Werewolves" by Ep1cL3w7z

 

This mod gives the werewolf model some genitals, adds a female form, works with sexlab arousal and allows the player to rape people while in werewolf form.

 

http://www.loverslab.com/topic/23812-sexlab-werewolves-v21-updated-2014-1-1/

 

I don't know how many other people use this mod combination, but without dawnguard "werewolf mastery" by Rolandsir and "Moonlight Tails" by brevi aren't compatible with each other because the mod authors haven't got around to making a non-dawnguard patch. Throw in the addition of sexlab werewolves and the werewolf becomes pretty much broken.

 

Without any modification to any of the mods, none of the settings from werewolf master will work because of a conflict with Moonlight tales. And due to a conflict between Moonlight tales and Sexlab werewolves, the werewolf form will get "stuck" with the inability to attack when a player tries to use a howl; it'll just reactivate the transformation sequence and you'll basically become defenseless, other than being able to run away.

 

Before I re-installed skyrim, I managed to get all three mods to function; but not fully. I managed to get the settings from werewolf mastery to work with moonlight tales, and I fixed the issue with the werewolf form wanting to lock up when using a howl; but I couldn't get the visual features of sexlab werewolves to work with moonlight tales.

So far, either I can get the game to use MT's werewolf forms, or use the sexlab forms which come with genitalia. I did manage to get a penis to show up on MT's models, but that required changing forms from the options menu while in werewolf form; but this would then prevent the player from being able to equip "body" armor and clothing when they revert to human form.

 

Getting these three mods to work together as they should seems like a beginners project I could tackle, and I would like to tackle, but I could use someone to kind of guide me along.

 

Here is what I'm thinking, and what I have in mind.

 

The problem with the models is that both MT and SLWW are scripted to change the player's werewolf model, and which ever mod gets loaded last in the load order will determine which models are used.

 

What I'd like to try to do is make changes to sexlab werewolves that will give the player the option to use moonlight tale's models, and the option to attach a penis to it, so when you go to rape an NPC as a werewolf you won't be dry humping them.

Posted

I've been hoping someone would get around to making this happen. I like the potential degree of werewolf customization between all three of these mods. It'd be really nice to see them get along and enhance one another.

Posted

While I do have some basic functionality, I don't know the scripts for SLWW's model change yet. I'll be looking into the scripts to see if I can figure anything out.

 

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To get this idea to work properly with the customizable models would require someone with modeling know-how.

 

I did manage to get the "creature features" penis model to show up on the custom werewolf models, but I couldn't do it reliably.

Posted

I've got it sort of working as well. Rape rarely works even if I put it at 100% or do not tested. I have also installed More Nasty Critters which adds more positions which also works on the werebears rather well. 

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