bigdawg78 Posted June 27, 2014 Posted June 27, 2014 Hello, So I'm trying to make a custom Race. I am using Eiries Breezy NPC as a model, and have made some minor changes to the textures. That's working out alright. I am using Eiries Ohmes Raht ESP as a model and changing things over. First time I loaded up, I had purple cat ears reminscient of the Ohmes-Raht. After looking at the ESP I saw in the race a head part for the ears. I removed it. Now when I load up, there is no more cat ears (yay!!!) but also no human ears *sad face*. The textures have ears so I'm good to go there. Just need the ears recognized in the ESP. Any ideas of where I can go looking or pointers? Just as an idea, this is Breezy from Eiries. http://modimages.dysintropi.me/index.php/Skyrim/Breezy So far changes I've made to Breezy are: 1. She's got breasts (textures and normalmap updated) 2. She's now using a 7b body with HDT enabled 3. Files and ESP reference new ArgonianHybrid directory What's left over 1. Need to compile a new psc/pex file that references the new race as opposed to ohmesraht Can't get anything to compile...not even scripts that were already compiled. I have no idea why it's not working. 2. Need to tweak the textures a bit more I made a masking error on the feet and end of the tail. Easily fixable. 3. Need human ears I'm thinking this has to do with the tri files. Going to grab some human tri files and see if that loads the ears. *EDIT*I've made a bit of progress. Files are renamed, but I cannot get the psc file to compile. It should work fine. Scriptname ArgonianHybridRaceController extends Quest FormList Property HeadPartsArgonianHybrid Auto FormList Property HeadPartsArgonianHybridVampire Auto GenericRaceController Property raceController Auto Event OnInit() raceController.NewArgonian = none raceController.NewArgonianVampire = none raceController.NewBreton = HeadPartsArgonianHybrid raceController.NewBretonVampire = HeadPartsArgonianHybridVampire raceController.NewDarkElf = none raceController.NewDarkElfVampire = none raceController.NewHighElf = none raceController.NewHighElfVampire = none raceController.NewImperial = none raceController.NewImperialVampire = none raceController.NewKhajiit = none raceController.NewKhajiitVampire = none raceController.NewNord = none raceController.NewNordVampire = none raceController.NewOrc = none raceController.NewOrcVampire = none raceController.NewRedguard = none raceController.NewRedguardVampire = none raceController.NewWoodElf = none raceController.NewWoodElfVampire = none raceController.proxyRaces() EndEvent
bigdawg78 Posted June 27, 2014 Author Posted June 27, 2014 I really have no idea why I can't comile any papyrus scripts. I could upload the MOD with everything done but the compiled script. I just can't get that final piece into place. I've tried using the PapyrusCompiler.exe from the command line. It always fails...even on scripts like the GenericRaceController.psc. I've also tried using the CreationKit, but it also doesn't work and always fails. I really am feeling very clueless.
bigdawg78 Posted June 27, 2014 Author Posted June 27, 2014 The responses are a bit lacking...I guess I need to give it more time. Here are some images. I didn't pose them, or spend a lot of time for lighting. I just took some quick. The skin used for the face was different and I need to fix that, but it's working alright. I still have ears here. I need to remove those. The mod right now pretty much thinks it's Eiries Ohmes-Raht, I've just gone ahead and replaced the textures and the mesh files. The wife thought the ears were funny and pseudo quoted Kill Bill, saying she was half human, half argonian, half khajiit.
bigdawg78 Posted June 28, 2014 Author Posted June 28, 2014 In case anyone runs across this post, with a similar issue. I believe the issue is with the tri files. I snagged the ones from the nord female and now I have ears.
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