Guest emilio Posted June 23, 2014 Posted June 23, 2014 what does this script do? using the scave scalpel tool, the active script list looks like this Active scripts: dunShroudHearthCloseAndDisableRefs _WetH24Hr SF_mannyLoS_Quest_Scene2_0101322E _SNPlayerAlias sslActorAlias sslActorAlias _NUL_PlayerAlias sslActorAlias sslActorAlias sslActorAlias sslActorAliasIs it normal to have this many running?
CeeTeeDee Posted June 23, 2014 Posted June 23, 2014 i think it controls the configuration of actors bound to running animations and to enable the editing of actor placement. i believe it runs once for every npc you activate with sexlab animations, if it stops running gracefully or not... remains to be answered by the author. i used to have that problem myself until i stopped sexlabbing non-vanilla races (apart from the player toon)... though i'm not sure if that's the reason for the scripts having trouble terminating.
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