Uberbewb Posted June 11, 2014 Posted June 11, 2014 I just had to retype this whole thing because I had a link. Instead of letting me go back and remove it. I had to do this all over again. As if I'm already not annoyed enough. That is an annoying ass setup for a website. Sexlabs animations are not playing visibly. They are recognized by logs and in-game by sexlabs mods. It even shows when I hit the ` that the animations are being run, They are just NOT playing. I refuse to type everything I did before... basics are done. I use MO. Ran FNIS, several times. using new save for testing. Puppet master for animation testing. Bash patched. Base game files and DLC cleaned.
Jezrail Posted June 11, 2014 Posted June 11, 2014 Sorry if these are things you already did, but did you run the tool for FNIS and try clean/rebuild Sexlab Framework? I've had this happen to me and it sucked, but clean/rebuild Sexlab has been the cure-all for me so far.
Uberbewb Posted June 11, 2014 Author Posted June 11, 2014 Sorry if these are things you already did, but did you run the tool for FNIS and try clean/rebuild Sexlab Framework? I've had this happen to me and it sucked, but clean/rebuild Sexlab has been the cure-all for me so far. I did run FNIS. Several times actually. The rebuilding of the framework. I'm new to this whole website honestly. So, I will look into that.
Jezrail Posted June 11, 2014 Posted June 11, 2014 In-game, from the MCM menu, you want to go to the main Sexlab tab and go all the way to the bottom of the tabs, should be an option to do that. Let it run completely, save, exit, reload, and see if things work then. If not, it may be something other than Sexlab, like a messed up skeleton or something interfering with stuff. At one point I was having issues like this because SOS and XPMS were incompatible due to some setup options I had chosen, and had to get a fixed skeleton.
Uberbewb Posted June 11, 2014 Author Posted June 11, 2014 In-game, from the MCM menu, you want to go to the main Sexlab tab and go all the way to the bottom of the tabs, should be an option to do that. Let it run completely, save, exit, reload, and see if things work then. If not, it may be something other than Sexlab, like a messed up skeleton or something interfering with stuff. At one point I was having issues like this because SOS and XPMS were incompatible due to some setup options I had chosen, and had to get a fixed skeleton. I was wondering if that would cause issues. I use MO and currently have SOS up in the overwrite order. So, this is causing XPMS to overwrite it's skeleton. I'm not sure if that is the issue. I'd hope not. I'd think by now they'd make SOS compatible with something like XPMS
Uberbewb Posted June 11, 2014 Author Posted June 11, 2014 I discovered the issue. Although with FNIS being run within MO by selecting it through the emulated data within MO seemed to generate the animations for every other mod. For some reason I had to add the EXE from the skyrim data (FNIS is installed into the skyrim directory, instead of through MO.) Basically, It wasn't adding the animations for sexlabs, just everything else. Very odd way of things with MO. What I don't understand is why doesn't someone rip the audio from a porn. It's not like there'd be copyright issues given the thousands of free public made porn.... HAH! funny I actually remember this very thing being my issue in the past with MO and sexlabs. Even had a post about it.
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