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Has anyone thought of making Helgens Keep a player holme?


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Posted

I know nothing about Modding. I don't know if it is even possible.

 

I had been wondering about finding a nice ruin, clearing out the bandits, and taking over. And then I hit on Helgen Keep! What a perfect place! You have a whole town to take over.

 

You could have a choice of guards, Thalmor, Imperials, Stormcloaks, bandits, or Skeletons for that truly evilll look. I just think of walking up to a skeleton guard on the wall and seeing it turn to you and saying, "Masssssster."

 

Rework stables in the town. Add nekid slave girls (Sexlab compatible in dialog). Add a pair of sexy twin necromancers/archers/whatevers....who doesn't like twins?

 

Add a few work stations in the town, and everything else is already there. Who doesn't need a torture chamber in the keep basement?

 

Sure the place is a bit run down, but its free. And dragons flying overhead can see its already been hit. Heck, I would leave it still on fire.

 

 

Posted

The biggest problem with modding Helgen, as I understand it, is the propensity to screw up the start of the game.  I could be wrong on that though.

Posted

Like UnbraEternus said, Helgen Reborn would work. Really big quest mod to restore Helgen, which includes a player home with all sorts of goodies. Fully voiced and everything. Extremely well done.

 

But like Aliris said, it can mess up a new game. So make sure it is deactivated until you finish Helgen (like when you get to Riverwood or something). Then activate to start the quest.

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