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can't finde armor in CK


barel102

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Posted

If your valkyrie (spelling?) armor requires a plugin to work, I would recommend double checking to see if the Data is loaded into CK while working on your modules.  (Is it EbonyValkyrie.esp perhaps?)

Posted

I did not understand what should I do XD

 

btw all armor mod that i use i cannot finde in CK 

 

sorry for my english

Posted

I did not understand what should I do XD

 

btw all armor mod that i use i cannot finde in CK 

 

sorry for my english

 

It's no problem :)

 

Typically, the first thing you must do in the CK is to load the Master Skyrim Files (this may help you get on your feet).

 

In the Creation Kit window - click FILE > Data

In the Data window - double click on SKYRIM.ESM (and any other master files you wish to use).

In the Data window - double click on any plug-ins you wish to use (.ESP files); this is optional.

In the Data window - click OK.

Let it load for several seconds; on all pop-up messages click on "Yes to All" or "Ignore".

 

Performing the above steps, I think you should be able to get what you want.

Posted

 

I did not understand what should I do XD

 

btw all armor mod that i use i cannot finde in CK 

 

sorry for my english

 

It's no problem :)

 

Typically, the first thing you must do in the CK is to load the Master Skyrim Files (this may help you get on your feet).

 

In the Creation Kit window - click FILE > Data

In the Data window - double click on SKYRIM.ESM (and any other master files you wish to use).

In the Data window - double click on any plug-ins you wish to use (.ESP files); this is optional.

In the Data window - click OK.

Let it load for several seconds; on all pop-up messages click on "Yes to All" or "Ignore".

 

Performing the above steps, I think you should be able to get what you want.

 

ty but i still don't manage to fix this

 

 

maybe you can dawonload this armor and try it in CK ?

 

oh and i just chack in BOSS and i sew this :

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

  • UNP Topmodel dadagstellapolice.esp Active
  • 7b Cleavage dadagstellapolice.esp Active
  • BladeAndSoulGorgeousSuit.esp Active
  • ValkyrieArmor.esp Active
Posted

From what I can remember, BOSS is just a tool to help determine the best load order for your plug-ins and master files.  I never really use BOSS so I do apologize if I'm not detailed enough in the answer.

 

According to the output you have there, it looks like there is some kind of "list" that BOSS keeps for known modules.  If any plug-ins that you have added to your game and BOSS does not know them, it will present them to you saying "Hey, just letting you know that I might not be able to provide you the best load order for the following blah blah blah"  (This is just my guess).  Also, from the output you have, it looks like the armor mods are "active" and in green so I'm guess that's good too.

 

I would say BOSS has nothing to do with CK though.

 

Even without those additional armor mods, you should technically see vanilla skyrim.  For me, I only have to check boxes for Skyrim and Update ESMs and I get a list of all vanilla.  Can you do the same?

post-221549-0-98443700-1401119307_thumb.jpg

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