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Converting Armor Replacer To Standalone Using Ck?


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Posted

So does anyone know how to convert an armor replacer into a standalone set using the ck? All of the tutorials I've found are for Skyedit. I have the meshes and textures but theres no esp or bsa for it. 

Posted

To simplify it as best as I can.

1. Rename the meshes in question to something else or place in a different folder such as "personal meshes"

2. Start ck and make a new armor add on record for each piece you want to make standalone (gloves boots armor etc). Using the armor addon record, link you newly placed or renamed meshes.

3. Make a new armor record for each piece you want. In the small window in the bottom right of the armor record, right click and add the armor add on in question created previously.

4. Repeat those steps for all items you are trying to make standalone.

5. Getting in game can be done multiple ways such as making crafting recipes for each piece, or creating a container to put the items in. Or you can just place the items in a location in the world.

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