Arethiel Posted May 6, 2014 Posted May 6, 2014 So I have an issue with TBBP. I use CBBE TBBP Bodyslide bodies. The issue is that the butt becomes flat and compressed when walking or running or having an equipped weapon. When standing in a normal idle however, all is fine. Pictures of what it normally is in the idle and the compressed butt issue are below. Edit: Pics aren't safe for work btw.Compressed Butt: Normal Butt:
Kinky Posted May 6, 2014 Posted May 6, 2014 What skeleton are you using? Are you using HDT Physics extension? What TBBP animations for walking and running?
Zagiel Posted May 6, 2014 Posted May 6, 2014 1. do u use latest XPMS skeleton? the final reason for crushed butts seems to have been identified around may 2013, so I'd say XPMS v1.6+ is needed but perhaps higher to be on the safe side 2. to generate the body, aru u using standard bodyslide or the advanced one? i'm not really sure but i think TBBP bodies generated through old bodyslide actually either didn't weight the butt bones or weighted just one (prebutt vs butt)
Arethiel Posted May 7, 2014 Author Posted May 7, 2014 Latest XPMS skeleton. Bodies generated with Bodyslide 2. For walking I'm using the Victoria's High Heel Walk Animation BBBB. I'm using the XP32 Animation pack for my other animations.
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