wildtangent Posted May 5, 2014 Posted May 5, 2014 I have an issue with Sevenbase Bombshell body. All female characters have a gap between hand, and arm when armor is equipped. Everything seems fine with no armor equipped I have opened race menu and raised the weight slider to 100. That seems to get rid of the gap. I have tried different armor mods. vanilla armors http://www.loverslab.com/topic/21547-sevenbase-conversions-bombshell-and-cleavage-bbp/ http://www.loverslab.com/topic/20917-sevenbase-conversions-bombshellcleavage-with-bbp/ http://www.nexusmods.com/skyrim/mods/34160/? All have same issue Some screens (some are dark first area I could take screens in) NPC vanilla imperial armor Shockeys Prisoner rags Nude no gap vanilla stormcloak Body Mod: Seven Base Bombshell Skeleton XP32 (tried both one from Nexus, and from LL) Textures: SG Texture Renewal Any other info you might need let me know, and I will post it Thanks in advance
FastestDogInTheDistrict Posted May 5, 2014 Posted May 5, 2014 SeveNBase Bombshell uses it's own hand & feet meshes, which are different from other SeveNBase versions (*they're basically the "_1" weight version from the Original). Either use a different SeveNBase version, or copy+paste the hands & feet from the Bombshell archive into your "...\Data\meshes\actors\character\character assets" folder.
wildtangent Posted May 5, 2014 Author Posted May 5, 2014 SeveNBase Bombshell uses it's own hand & feet meshes, which are different from other SeveNBase versions (*they're basically the "_1" weight version from the Original). Either use a different SeveNBase version, or copy+paste the hands & feet from the Bombshell archive into your "...\Data\meshes\actors\character\character assets" folder. Tried to take the hand meshes from the tbbp version, and overwriting the bombshell version (installed version). It did fix the gap with armors equipped, but now with no armor equipped it has a gap. So I just switched to the natural version. Thanks for your reply.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.