Peiniger Posted May 4, 2014 Posted May 4, 2014 I have found a small script here to start sex between 2 actors. However, in some cases I want special Animations. Currently this is my script Scriptname sl_slut_main extends QuestSexLabFramework property SexLab autoMiscObject Property Gold001 Autofunction SexCall(Actor SpeakerRef, int MoneyToPay= 0)actor[] sexActors = new actor[2]sexActors[0] = SpeakerRefsexActors[1] = Game.GetPlayer()Debug.Notification("Pay Gold")if (MoneyToPay)Game.GetPlayer().RemoveItem(Gold001, MoneyToPay, false)EndIfsslBaseAnimation[] animsDebug.Notification("Starting Sex")SexLab.StartSex(sexActors, anims)endfunction But how do I setup an array for anims = SexLab.GetAnimationsByTag(). My function will look like this SexCall(Actor, Money, Position(s))
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