skyrimkillmod Posted May 1, 2014 Posted May 1, 2014 I have a mesh that isnt weighted to anyskeleton yet. can someone please explain how to do this with 3ds max? I have made many armor conversions for different bodys but those bodys were allready weighted to a skeleton so it was easy to skin the armor to the body
Recommended Posts
Archived
This topic is now archived and is closed to further replies.