b00marrows Posted May 2, 2014 Share Posted May 2, 2014 Nothing very special =/ hdtPhysicsExtensions [05/02/14 18:37:30]INFO: Queue OK [05/02/14 18:37:30]INFO: System run with 4 threads [05/02/14 18:37:30]INFO: Havok simulated world created. [05/02/14 18:37:30]INFO: SKSEPlugin_Load [05/02/14 18:38:06]INFO: Cell changed... [05/02/14 18:38:06]INFO: Add character 00000014 [05/02/14 18:38:17]INFO: Cell changed... [05/02/14 18:38:17]INFO: Add character 00000014 [05/02/14 18:38:33]INFO: Cell changed... [05/02/14 18:38:33]INFO: Add character 00000014 [05/02/14 18:38:54]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [05/02/14 18:40:33]INFO: Cell changed... [05/02/14 18:40:33]INFO: Add character 00000014 [05/02/14 18:40:33]INFO: Add character 03002b74 [05/02/14 18:40:59]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [05/02/14 18:41:02]INFO: Cell changed... [05/02/14 18:41:02]INFO: Add character 00000014 [05/02/14 18:41:02]INFO: Add character 03002b74 [05/02/14 18:41:06]INFO: Cell changed... [05/02/14 18:41:06]INFO: Add character 0001a66b [05/02/14 18:41:06]INFO: Add character 0001a67c [05/02/14 18:41:06]INFO: Add character 0001a675 [05/02/14 18:41:06]INFO: Add character 0001a676 [05/02/14 18:41:06]INFO: Add character 00000014 [05/02/14 18:41:09]INFO: 0001a66b no longer in cell, release it [05/02/14 18:41:14]INFO: Add character 03002b74 [05/02/14 18:42:50]INFO: 0001a676 no longer in cell, release it [05/02/14 18:42:59]INFO: Cell changed... [05/02/14 18:42:59]INFO: Add character 000a2c94 [05/02/14 18:42:59]INFO: Add character 0001a697 [05/02/14 18:42:59]INFO: Add character 00000014 [05/02/14 18:42:59]INFO: Add character 03002b74 Clean as a whistle, so play around with JFF and/or other XML files, i used to use "my body is not jello" try that. Link to comment
ShayingSun Posted May 2, 2014 Author Share Posted May 2, 2014 Nothing very special =/ hdtPhysicsExtensions [05/02/14 18:37:30]INFO: Queue OK [05/02/14 18:37:30]INFO: System run with 4 threads [05/02/14 18:37:30]INFO: Havok simulated world created. [05/02/14 18:37:30]INFO: SKSEPlugin_Load [05/02/14 18:38:06]INFO: Cell changed... [05/02/14 18:38:06]INFO: Add character 00000014 [05/02/14 18:38:17]INFO: Cell changed... [05/02/14 18:38:17]INFO: Add character 00000014 [05/02/14 18:38:33]INFO: Cell changed... [05/02/14 18:38:33]INFO: Add character 00000014 [05/02/14 18:38:54]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [05/02/14 18:40:33]INFO: Cell changed... [05/02/14 18:40:33]INFO: Add character 00000014 [05/02/14 18:40:33]INFO: Add character 03002b74 [05/02/14 18:40:59]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml [05/02/14 18:41:02]INFO: Cell changed... [05/02/14 18:41:02]INFO: Add character 00000014 [05/02/14 18:41:02]INFO: Add character 03002b74 [05/02/14 18:41:06]INFO: Cell changed... [05/02/14 18:41:06]INFO: Add character 0001a66b [05/02/14 18:41:06]INFO: Add character 0001a67c [05/02/14 18:41:06]INFO: Add character 0001a675 [05/02/14 18:41:06]INFO: Add character 0001a676 [05/02/14 18:41:06]INFO: Add character 00000014 [05/02/14 18:41:09]INFO: 0001a66b no longer in cell, release it [05/02/14 18:41:14]INFO: Add character 03002b74 [05/02/14 18:42:50]INFO: 0001a676 no longer in cell, release it [05/02/14 18:42:59]INFO: Cell changed... [05/02/14 18:42:59]INFO: Add character 000a2c94 [05/02/14 18:42:59]INFO: Add character 0001a697 [05/02/14 18:42:59]INFO: Add character 00000014 [05/02/14 18:42:59]INFO: Add character 03002b74 Clean as a whistle, so play around with JFF and/or other XML files, i used to use "my body is not jello" try that. I'll try it. For the moment I've changed for the clp2011's version, it works well. No more bronze shine, it works great what you found I think I will do a new proper install, I have numerous files I don't use (or don't know which is the mod related) and I want to try something to fix issues with Spouses Enhanced (it doesn't work well... I often don't have the "My love..." choice of discussion). Also I have mix feelings about FNIS, do I have to run the .exe each time I install a new mod ? Or just an animation-one ? Link to comment
b00marrows Posted May 2, 2014 Share Posted May 2, 2014 I think I will do a new proper install, I have numerous files I don't use (or don't know which is the mod related) Now you have the hang of it a fresh install should be allot easier for you. I like to keep a folder full of mods i will always use, like SKSE FNIS the groundwork mods that let everything work on top of them.(always remember to do a check for updates if you do it like this.) Another way to make it easier is to make a backup of a fresh data folder, much quicker than re-downloading the whole game. (put i in a zip or something to save some storage.) I want to try something to fix issues with Spouses Enhanced (it doesn't work well... I often don't have the "My love..." choice of discussion). I have no experience with the mod, it could be clashing with other mods. install it after any other similar mods for maximum chances of its functioning properly. Also I have mix feelings about FNIS, do I have to run the .exe each time I install a new mod ? Or just an animation-one ? I'm not 100% sure but, FNIS should be run after every new animation installation. But Groovtamas skeleton also has a issue with some animation stuff so ALWAYS re-install that afterwards! just remember, whenever you install new animations, run FNIS than re-install Groovtamas skeleton just to be safest. Link to comment
ShayingSun Posted May 4, 2014 Author Share Posted May 4, 2014 I think I will do a new proper install, I have numerous files I don't use (or don't know which is the mod related) Now you have the hang of it a fresh install should be allot easier for you. I like to keep a folder full of mods i will always use, like SKSE FNIS the groundwork mods that let everything work on top of them.(always remember to do a check for updates if you do it like this.) Another way to make it easier is to make a backup of a fresh data folder, much quicker than re-downloading the whole game. (put i in a zip or something to save some storage.) I want to try something to fix issues with Spouses Enhanced (it doesn't work well... I often don't have the "My love..." choice of discussion). I have no experience with the mod, it could be clashing with other mods. install it after any other similar mods for maximum chances of its functioning properly. Also I have mix feelings about FNIS, do I have to run the .exe each time I install a new mod ? Or just an animation-one ? I'm not 100% sure but, FNIS should be run after every new animation installation. But Groovtamas skeleton also has a issue with some animation stuff so ALWAYS re-install that afterwards! just remember, whenever you install new animations, run FNIS than re-install Groovtamas skeleton just to be safest. Thank you for your advices. I couldn't do anything this weekend but I will do my new proper install maybe tomorrow or later. Link to comment
markkey Posted May 6, 2014 Share Posted May 6, 2014 anyone experience belly cone stretching? i had same problem with sos but i fixed it by reinstalling so it overwrites the xmp32 skeleton. I made a set in bodyslide, i have hdt 1.4.7, hdt extensions installed 14.28(latest). I always use FNIS and check off "skeleton arm patch". What seems to cause the stomach problem is when i installed "The TBBP animation of Dragonfly with butt bounce" Now im not sure how to get the animation working, so far hdt works, the breasts bounce and my "bodyslide" is working, i can see the body just fine. the belly cone stretch only happens during sexlab animations though, so far. Link to comment
Pseudonymous Posted May 30, 2014 Share Posted May 30, 2014 I hope I'm not necroing a dead thread, but I need assistance... I've looked at the previous posts, and am having various Crashes to desktop I'm manually installing these mods. The Mods I currently have are: XP32 Maximum Skeleton X.93ar50. CalienteBody v3-2 CHSBHC-Body-Physics v2-4-1 HDT 7Base Bombshell BETA Av4 (Extra sliders for Bodyslide, HDT bodyslide) HDTPhysicsExtensions v14.28 (Don't know how to install) SKSE Scripts (Don't know how to install) TBBP Dragonfly w/bb-34713Sexy Animations by Red3113@3Dm Can someone post the order I should install these in, and point me in the right direction for the two mods that I don't know how to install... Link to comment
b00marrows Posted May 31, 2014 Share Posted May 31, 2014 anyone experience belly cone stretching? i had same problem with sos but i fixed it by reinstalling so it overwrites the xmp32 skeleton. I made a set in bodyslide, i have hdt 1.4.7, hdt extensions installed 14.28(latest). I always use FNIS and check off "skeleton arm patch". What seems to cause the stomach problem is when i installed "The TBBP animation of Dragonfly with butt bounce" Now im not sure how to get the animation working, so far hdt works, the breasts bounce and my "bodyslide" is working, i can see the body just fine. the belly cone stretch only happens during sexlab animations though, so far. Here's 4 step guide for you 1. Install animations. 2. Run FNIS 3. Install everything elce. 4. Install XPMS skeleton. Link to comment
gvman3670 Posted June 3, 2014 Share Posted June 3, 2014 No matter what Havok Object or .xml I use I seem to be getting crushed breast while running. I've tried several, too, and JFF never actually changes anything (even though I save and overwrite). I've got everything installed as directed, too. But I am using Mod Organizer, so is there something different I have to do in that case? EDIT: Nevermind. I got the XML For Beginners (and Havok object) and installed that into the Skyrim folder manually (instead of into Mod Organizer) and now it works great. The less jiggle version is working great with the base UNP TBBP/HDT body I am trying out. Link to comment
Vuulgar Posted June 8, 2014 Share Posted June 8, 2014 Shayingsun are you also useing nexus mod manager? yes... But as I said in my first post, I tried to deal with Mod Organizer but I was lazy and I don't find it intuitive. I saw on LL forums that MO is preferred as NMM. There is a learning curve for MO but once you watch some videos on usage it isnt bad and if you are anything like me (altoholic and new mod player) MO makes starting new game with a fresh list of just what you want to use. I found getting the executables installed and working to be a huge pain but it was certainly worth it. Link to comment
darkfabixx Posted June 30, 2014 Share Posted June 30, 2014 anyone have a video guide all of this ? or a final guide please , am really confused with all this , i really want it Link to comment
Dubhorizon Posted June 30, 2014 Share Posted June 30, 2014 Just wrote this, which can't get any simpler in terms of guide. Hope it helps http://www.loverslab.com/topic/28507-how-to-install-hdt-step-1-click-this-an-overly-descriptive-tutorial/page-7?do=findComment&comment=838380 Link to comment
ambiguous Posted November 27, 2014 Share Posted November 27, 2014 Okay, after reading this thread and going through a ton of trail and error - I have finally got the animation [thanks to another guide noting a HDT Havoc item you pick up from enemies to get it going - that was my BAW moment] going but: Yeah, it just... I would like some help upon fixing this issue - what should I look for and how can I make this a proper collision? My Mods on MO: The more I use this the more I learnt (I hope) at first I couldn't get the custom body until I realized that MO reads from its own file section. Now this is the last piece of the puzzel. Link to comment
evilmolen Posted April 14, 2015 Share Posted April 14, 2015 ambiguous, I have same problem, you've got to fix it? Link to comment
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