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Problem w aggressive dogs and slave mods


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I was playing FortSlavery and got a problem with Lupa being hostile when my PC came out of the slaver shack. I killed her w the console, then walked around a bit in the empty fort (a known issue apparently), exited the fort, got back in again and now there were people there, but also one red marker moving around - another dog. The same second the dog gets 'within range' of my PC, PC gains Infamy with the Legion and gets killed.

 

I thought that was a bug in FortSlavery so I gave up on the mod.. but then the same thing happened in SlaveTown! When my PC is doing the Arena-quest, around the time the guy starts speaking through the floorboards, the guard dog Colin gets hostile. And he's not kill-able, he just goes unconscious.

 

Any idea what might be causing this??

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