Jump to content

Merging Sex Lab Mods


StackEmHigh

Recommended Posts

Posted

Hello.

 

I want to start this topic to discuss your opinions regarding problems that may arise from merging Sex Lab mods using Metortheeternal's Merge .esp script.  So far I have merged many .esp files into far, far easier to manage files.  This has immensely improved my performance and really cleaned up my load order.

 

Not all mods are merge friendly.

 

I have managed to merge SOS .esp files (SOS - Core & one of the add-ons), and I'm nearing the point where I am ready to merge Sex Lab mods.  Needless to say I am glad I had not yet started doing so, as I see the V.1.5 Framweork is out!  :-)

 

That being said, I would like to talk shop with anyone reagarding this topic.

 

Thank you for your time, and I hope to hear from you.

 

StackEmHigh

 

  • 2 weeks later...
Posted

As a global rule, no script (including) mod into merge.

Then, see for conflicts, while most are ovveride and do not make much harm, they are those who will have effects upon gameplay / cells etc.

In any case, for Skyrim, see the SKSE "merge script", if result is correct, alright, still, it will not work for all mods.

Let us know how it goes, in case.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...