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Attaching NiAlphaProperty without causing shiny effect?


Fredas

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In a nutshell, I have to attach NiAlphaProperty to a mesh so I can ultimately force a transparent texture on it.  This extra property has the unwanted effect of causing the mesh to become shiny.  I am specifically wanting the mesh to look exactly the same as before I added the NiAlphaProperty.

 

Thanks. :)

 

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