Guest Suited Prawns Posted April 14, 2014 Posted April 14, 2014 So I have no idea if this is the right place to ask this, please excuse me if it isn't. Hey there I have a modding question and I hope I get an answer over here since I'd like a quicker response and Im not getting one on The nexus. So here i go: Ive been working on a mod and I need help with the script for it. The mod is a transformation, that changes the player into a Skeleton and then when recast back. Ive not worked on any scripts to add weapons or anything like that, just change the characters race and then back. Here is the script i wrote to do this: Scriptname Transform extends ActiveMagicEffect Event OnEffectStart(Actor Target, Actor Caster) if (Target.GetActorBase().GetRace() != 1skeletonrace) Target.setrace(1skeletonrace) elseif (Target.GetActorBase().GetRace() == 1skeletonrace) Target.PlayerOriginalRace endif EndEvent If you could tell me how to fix this then id be very grateful.
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