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Help with characters with lighter hands and head textures


john1323

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Posted

Greetings, i have a problem with custom standalone followers having lighter (and different) head and hand textures, and it seems that light passes through them and they are not really attached to the body.

 

Here are the pictures

 

Screen_Shot11.png

Screen_Shot12.png

Screen_Shot13.png

Screen_Shot14.png

Screen_Shot15.png

Screen_Shot16.png

Screen_Shot17.png

 

 

I've read around and found out that my problems were caused by mismatches in the textures not being aligned or something like that, and this program called texblend solves it, i downloaded it but i can't seem to figure out how to add the textures from the standalone mods into the program to blend them with the normalmaps or whatever they are (even reading the readme and the help contained in the xmls, mind you, English is not my first language so it's pretty complex sometimes), could anyone help me to figure out how to add the follower's head and hand textures into the texblend program please?

Posted

Alright i seem to have solved it, it was actually caused by CBBE's staple textures, they were not allowing the other ones from being enabled on the hands, so the hands and necks got all messed up.

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