john1323 Posted April 11, 2014 Posted April 11, 2014 Greetings, i have a problem with custom standalone followers having lighter (and different) head and hand textures, and it seems that light passes through them and they are not really attached to the body. Here are the pictures I've read around and found out that my problems were caused by mismatches in the textures not being aligned or something like that, and this program called texblend solves it, i downloaded it but i can't seem to figure out how to add the textures from the standalone mods into the program to blend them with the normalmaps or whatever they are (even reading the readme and the help contained in the xmls, mind you, English is not my first language so it's pretty complex sometimes), could anyone help me to figure out how to add the follower's head and hand textures into the texblend program please?
john1323 Posted April 12, 2014 Author Posted April 12, 2014 Alright i seem to have solved it, it was actually caused by CBBE's staple textures, they were not allowing the other ones from being enabled on the hands, so the hands and necks got all messed up.
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