bohater8 Posted April 2, 2014 Posted April 2, 2014 Hello everyone, sorry that my first thread will ask for help, but you know how it is. New install, new mod list, after escaping cave I'm crashing in like 5 minutes. Got SKSE and FNIS and probably some more. BOSS doesn't show anything in red. Copy-paste mod files from bash: Active Mod Files:00 Skyrim.esm01 Update.esm02 Unofficial Skyrim Patch.esp [Version 2.0.3]03 Dawnguard.esm04 Unofficial Dawnguard Patch.esp [Version 2.0.3]05 HearthFires.esm06 Unofficial Hearthfire Patch.esp [Version 2.0.3]07 Dragonborn.esm08 Unofficial Dragonborn Patch.esp [Version 2.0.3]09 ApachiiHair.esm0A ApachiiHairFemales.esm0B ApachiiHairMales.esm0C ClimatesOfTamriel.esm0D DynamicLoot.esm0E Schlongs of Skyrim - Core.esm0F SexLab.esm [Version 1.39]10 SexLabAroused.esm11 SPERG.esm12 ApachiiHairStyles.esp13 ApachiiHairStylesELVES.esp14 RaceMenu.esp15 RaceMenuPlugin.esp16 RaceMenuOverlays.esp17 iHUD.esp18 SkyUI.esp19 SPERG.esp1A SPERG-DG.esp1B SPERG-DB.esp1C Brawl Bugs CE.esp1D Better Dynamic Snow.esp1E ClimatesOfTamriel-Sound.esp1F Schlongs of Skyrim.esp20 SOS - Smurf Average Addon.esp++ SOS - Dawnguard Armors.esp++ SOS - Dragonborn Armors.esp21 StaticMeshImprovementMod.esp22 StaticMeshImprovementMod-DragonbornTernFix.esp23 StaticMeshImprovementMod-FurnitureChestSnowFix.esp24 TradeBarter.esp25 ApachiiHelmetWigs.esp26 Dual Sheath Redux.esp27 High Level Enemies.esp28 High Level Enemies - Dawnguard.esp29 High Level Enemies - Dragonborn.esp2A SexLab Theft and Seduction.esp2B Skyrim Immersive Creatures.esp [Version v6.5.2]2C Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2]2D Dragon Soul Relinquishment.esp2E Cloaks.esp2F Cloaks - Dawnguard.esp30 DynamicLoot_DB.esp31 DynamicLoot_DG.esp32 Hothtrooper44_Armor_Ecksstra.esp33 Hothtrooper44_ArmorCompilation.esp34 Immersive Weapons.esp35 Unique Uniques.esp [Version 1.5]36 Breezehome_Fully_Upgradable.esp37 CastleVolkiharImmersive.esp38 OBIS.esp39 OBISDB.esp3A PumpingIron.esp3B Acquisitive Soul Gems.esp3C AchieveThat.esp3D SC07SexLabRandomAttack.esp3E SexLab Romance.esp3F dD - Enhanced Blood Main.esp40 dD-Dragonborn-Dawnguard-EBT Patch.esp41 dD-DG-DB-Immersive Creatures EBT Patch.esp42 TimingIsEverything.esp43 ClimatesOfTamriel-Dawnguard-Patch.esp44 ClimatesOfTamriel-Dragonborn-Patch.esp45 Mighty Beasts - Vampire Lord.esp++ Mighty Beasts - Werewolf.esp46 mslVampiricThirst.esp47 Predator Vision.esp48 Brevi_MoonlightTales.esp49 FNISspells.esp4A SPERG Immersive Armors.esp4B SexLab Cumshot.esp [Version 1.5.1]4C The Coenaculi.esp4D Inigo.esp4E DeadlyMutilation.esp4F BarenziahQuestMarkers.esp50 Dual Sheath Redux Patch.esp51 SexLab Trainers.esp52 SexLabWerewolves.esp53 SpousesEnhanced.esp54 OBISCloaks&IA7.esp55 Bashed Patch, 0.esp
hentaijin Posted April 2, 2014 Posted April 2, 2014 Run tes5 edithttp://www.nexusmods.com/skyrim/mods/25859select all plugins when you run it click ok, if there are any conflicts it finds, it should tell you which. If everything is ok according to what it can check, it will end with 'Background Loader: finished' Also do you use BOSS(or the new LOOT)? if not, you should! It will fix many load order related problems! PROTIP!: Before you install any mod, always read the mods description, look for sections about mod compatibility, read that so you know what you're getting is compatible with your mods. also could be related to skyrim's memory problems, in which I highly recommend you use SKSE 1.7 alpha or later and this modhttp://www.nexusmods.com/skyrim/mods/46465/? once you have skse 1.7 in order to use sheson's memory patch you need to make an SKSE.ini file in data/skse/plugins(just make a new txt file and rename it) and put this in it" [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 "
bohater8 Posted April 2, 2014 Author Posted April 2, 2014 Thx for answer. Used BOSS, this time also tried LOOT - both only pointed out some tes5edit cleaning. Tes5edit ended with "loader: finished". When I was DLing mods none of them had any conflicts between each other. I'll check soon if that memory tip in skse will help. Edit: started nearly from start (loaded some Helgen Keep save) and was able to get to Riverwood without crash. Either it's fixed or crash-doer didn't spawn yet . If someone could check if there could be something I should remember to do about any of those mods (like FNIS requiring running exe before using) that could be cause of crash, I'd love to hear it.
D_ManXX2 Posted April 2, 2014 Posted April 2, 2014 What version of OBIS are you using ?? if it is 1.61C try getting the G version. It is not uploaded on nexus but the post section has a ling for mediafire witch will fix some of the scripts for obis that seem to misfire especially mcm part. Take #3:My apologies again, here is the update that updates the update that updates the hotfix that updates the main. yeah. 8-0 . I triple checked this.https://www.mediafire.com/?rajwavc0gmg080xAlso on my sot mod page under updates as 1.61Gpurpose: patches ObisDB to include correct forms in the roster list and thus enable cloning. That is the link to G version from nexus till the author fixes the nexus page. Nexus page: http://www.nexusmods.com/skyrim/mods/31264
bohater8 Posted April 2, 2014 Author Posted April 2, 2014 Thx for that OBIS G tip. Played a bit, no crash yet. But I was mostly in caves and towns, so we'll see how it goes.
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