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I'm crashing, does my mod list the cause?


bohater8

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Posted

Hello everyone, sorry that my first thread will ask for help, but you know how it is.

 

New install, new mod list, after escaping cave I'm crashing in like 5 minutes.

 

Got SKSE and FNIS and probably some more. BOSS doesn't show anything in red. Copy-paste mod files from bash:

 

 

 

Active Mod Files:
00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.0.3]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.0.3]
05  HearthFires.esm
06  Unofficial Hearthfire Patch.esp  [Version 2.0.3]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.0.3]
09  ApachiiHair.esm
0A  ApachiiHairFemales.esm
0B  ApachiiHairMales.esm
0C  ClimatesOfTamriel.esm
0D  DynamicLoot.esm
0E  Schlongs of Skyrim - Core.esm
0F  SexLab.esm  [Version 1.39]
10  SexLabAroused.esm
11  SPERG.esm
12  ApachiiHairStyles.esp
13  ApachiiHairStylesELVES.esp
14  RaceMenu.esp
15  RaceMenuPlugin.esp
16  RaceMenuOverlays.esp
17  iHUD.esp
18  SkyUI.esp
19  SPERG.esp
1A  SPERG-DG.esp
1B  SPERG-DB.esp
1C  Brawl Bugs CE.esp
1D  Better Dynamic Snow.esp
1E  ClimatesOfTamriel-Sound.esp
1F  Schlongs of Skyrim.esp
20  SOS - Smurf Average Addon.esp
++  SOS - Dawnguard Armors.esp
++  SOS - Dragonborn Armors.esp
21  StaticMeshImprovementMod.esp
22  StaticMeshImprovementMod-DragonbornTernFix.esp
23  StaticMeshImprovementMod-FurnitureChestSnowFix.esp
24  TradeBarter.esp
25  ApachiiHelmetWigs.esp
26  Dual Sheath Redux.esp
27  High Level Enemies.esp
28  High Level Enemies - Dawnguard.esp
29  High Level Enemies - Dragonborn.esp
2A  SexLab Theft and Seduction.esp
2B  Skyrim Immersive Creatures.esp  [Version v6.5.2]
2C  Skyrim Immersive Creatures - DLC2.esp  [Version v6.5.2]
2D  Dragon Soul Relinquishment.esp
2E  Cloaks.esp
2F  Cloaks - Dawnguard.esp
30  DynamicLoot_DB.esp
31  DynamicLoot_DG.esp
32  Hothtrooper44_Armor_Ecksstra.esp
33  Hothtrooper44_ArmorCompilation.esp
34  Immersive Weapons.esp
35  Unique Uniques.esp  [Version 1.5]
36  Breezehome_Fully_Upgradable.esp
37  CastleVolkiharImmersive.esp
38  OBIS.esp
39  OBISDB.esp
3A  PumpingIron.esp
3B  Acquisitive Soul Gems.esp
3C  AchieveThat.esp
3D  SC07SexLabRandomAttack.esp
3E  SexLab Romance.esp
3F  dD - Enhanced Blood Main.esp
40  dD-Dragonborn-Dawnguard-EBT Patch.esp
41  dD-DG-DB-Immersive Creatures EBT Patch.esp
42  TimingIsEverything.esp
43  ClimatesOfTamriel-Dawnguard-Patch.esp
44  ClimatesOfTamriel-Dragonborn-Patch.esp
45  Mighty Beasts - Vampire Lord.esp
++  Mighty Beasts - Werewolf.esp
46  mslVampiricThirst.esp
47  Predator Vision.esp
48  Brevi_MoonlightTales.esp
49  FNISspells.esp
4A  SPERG Immersive Armors.esp
4B  SexLab Cumshot.esp  [Version 1.5.1]
4C  The Coenaculi.esp
4D  Inigo.esp
4E  DeadlyMutilation.esp
4F  BarenziahQuestMarkers.esp
50  Dual Sheath Redux Patch.esp
51  SexLab Trainers.esp
52  SexLabWerewolves.esp
53  SpousesEnhanced.esp
54  OBISCloaks&IA7.esp
55  Bashed Patch, 0.esp

 

 

Posted

Run tes5 edit
http://www.nexusmods.com/skyrim/mods/25859
select all plugins when you run it click ok, if there are any conflicts it finds, it should tell you which.

If everything is ok according to what it can check, it will end with 'Background Loader: finished'

Also do you use BOSS(or the new LOOT)? if not, you should! It will fix many load order related problems!

 

PROTIP!: Before you install any mod, always read the mods description, look for sections about mod compatibility, read that so you know what you're getting is compatible with your mods.

 

also could be related to skyrim's memory problems, in which I highly recommend you use SKSE 1.7 alpha or later and this mod
http://www.nexusmods.com/skyrim/mods/46465/?

 

once you have skse 1.7 in order to use sheson's memory patch you need to make an SKSE.ini file in data/skse/plugins(just make a new txt file and rename it) and put this in it

"

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

"

Posted

Thx for answer.

 

Used BOSS, this time also tried LOOT - both only pointed out some tes5edit cleaning. Tes5edit ended with "loader: finished".

 

When I was DLing mods none of them had any conflicts between each other.

 

I'll check soon if that memory tip in skse will help.

 

Edit: started nearly from start (loaded some Helgen Keep save) and was able to get to Riverwood without crash. Either it's fixed or crash-doer didn't spawn yet :).

If someone could check if there could be something I should remember to do about any of those mods (like FNIS requiring running exe before using) that could be cause of crash, I'd love to hear it.

Posted

What version of OBIS are you using ?? if it is 1.61C try getting the G version. It is not uploaded on nexus but the post section has a ling for mediafire witch will fix some of the scripts for obis that seem to misfire especially mcm part.

 

 

 

Take #3:

My apologies again, here is the update that updates the update that updates the hotfix that updates the main. yeah. 8-0 . I triple checked this.

https://www.mediafire.com/?rajwavc0gmg080x

Also on my sot mod page under updates as 1.61G

purpose: patches ObisDB to include correct forms in the roster list and thus enable cloning.

 

That is the link to G version from nexus till the author fixes the nexus page.

 

Nexus page:

http://www.nexusmods.com/skyrim/mods/31264

Posted

Thx for that OBIS G tip. Played a bit, no crash yet. But I was mostly in caves and towns, so we'll see how it goes.

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