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Mesh Convert: wont show mesh CK


Drakthuro

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Posted

Hi there, I had a question about importing meshes from other games such like oblivion to skyrim. I tried it a few times, Followed some tutorials but i cannot get it to work. 

 

Once i load in the object into the CK. I get an error message, wich says abort. Again. Ignore. I just press again. And so my object is loaded in the CK,

 

The object remains invisible while the collision is there.

 

All the textures are assigned to the correct paths

 

Mesh and textures are placed in skyrim data/Meshes folder and textures folders

 

Here are some screenshots of the error message, The settings of export, And niffskope view and ofcourse 3dsmax and CK view

 

Is there a possibility someone could explain me about what's the problem, Why it didn't work. And what i need to do to get it to work. 

 

Thanks.

 

 

10006587_418184331659745_359764662_n.jpg

 

 

1006082_418184378326407_1847419623_n.jpg

 

1538655_418184344993077_1226633967_n.jpg10155576_418184361659742_1088326089_n.jp

Posted

Did you do the BSLightingShader properties? You need to go find a mesh that is similar and copy over the BSLightingShader, then reset the texture paths.

Posted

Sorry for the noobish questions, But we all have to start somewhere, So i have another problem  i imported a tree from morrowind.

 

but now, Instead of that the black texture blends or go's transpirant it just keeps showing it. like this.

 

1506992_418867204924791_791114419_n.jpg

 

1017714_418867228258122_163230143_n.jpg

 

How can i get the black mask to blend so it will only show the green leave texture?,

 

Tnx

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