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proper way to get, set or change NPC's voice types


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Posted

I've seen reference to a console function 'target.SetFactionRank SexLabSavedVoiceX' for setting / changing NPC voice types.  For me, it returns an error 'syntax error invalid reference "target" (only object references and reference variable are allowed in this context)'.  I've tried to input the NPC's refid, that fails, I've tried also just leaving out the 'target.' as the NPC is already targeted.  No bueno por caca either.  So, I'm trying to find a way to change an NPC's voice type.  It is confusing to have two npc's with the same voice type in a three way...  Also, is there a function to call for getting the stored voice type? 

Posted

I dont have that problem at all as no female voices play during a good old romp with my character but do when being boned by male (NPC's). thou i've re-installed the game fresh install of the frameword and all added content (sexlab related mods) FNIS aswell still same thing happen i loose all female sex voices but only when im  (as i stated above) having a good old romp in the hay. So if there is a way (if anyone know's) to get the female voices to change that'll be handy info (beforew anyone say's check load order done that first in the load order (still loose voices) last in load order (still loose female voices) even  started mulitytude new game same thing happens once i have a good old round of bedroom olympic's for the 4th time bye bye goes the female voices.

 

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