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Request for help makeing skin tight cloths


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I want to convert the northgirl armor to ravensaws body but i dont know how to make the pants and sweater for it.  I would like to make new pants and sweater for it so that it fits nice , I used the shell modifier under editable polygone (of the body mesh) to make the pants and it looks kinda nice but there is some seperation around the seems of the crotch and hips witch is kinda funky and also this method is makeing it look extremely tight for the sweater witch makes the sweater look spandexy so idk about that.  anyways is there a way to do this?  i use 3ds max also

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I want to convert the northgirl armor to ravensaws body but i dont know how to make the pants and sweater for it.  I would like to make new pants and sweater for it so that it fits nice , I used the shell modifier under editable polygone (of the body mesh) to make the pants and it looks kinda nice but there is some seperation around the seems of the crotch and hips witch is kinda funky and also this method is makeing it look extremely tight for the sweater witch makes the sweater look spandexy so idk about that.  anyways is there a way to do this?  i use 3ds max also

shell modifier and push will both break unwelded seams apart.

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