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GIMP help (Copy Pasting Neck Area of a Normal Map)


aldz24

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Posted

HI! I need help on trying to make GIMP fix my neck seam issues...i don't really know that much about this , i thought it would just be easy as just highlighting the neck are and just cut and paste to the neck seam area of the map i want the neck area to be but seems i underestimated it.

 

i'm trying to blend trying to paste the neck area of the sg female texture normap face map to the neck area of the real girls face normal map but each time i do the highlight the area , copy/cut it and paste it to the neck area of the other face the pasted highlighted area is smaller than what i had copied/cut ..

 

Sorry i'm a total newbie on GIMP sad.gif

 

 

and i really really wanna fix the neck seams in my game

 

 

Help would be very appreciated

Posted

I don't use GIMP, only Photoshop or paint.net.

 

You will need to resize the bigger map to the smaller map eg, if the Real girls map is 2048k and SG is 1024k, you will need to resize Real Girls down to 1024k (never go up).

What could happen then is your head map may not match the body map, also i've found alot of normal maps are not perfect (even SG) but one.

 

So i made two files for neck and body to use and now my normal maps are made up of about 5-6 different maps from different sources and i have no neck seam.

 

post-33558-0-12090700-1394313722_thumb.jpg

 

 

Here are the files to help you or anyone.

You may need to copy/paste it 2-3 times to get the desired affect.

 

Neck Fix.rar

 

 

ps, you may still get a color seam if the head and body texture colors don't match.

 

 

Posted

I don't use GIMP, only Photoshop or paint.net.

 

You will need to resize the bigger map to the smaller map eg, if the Real girls map is 2048k and SG is 1024k, you will need to resize Real Girls down to 1024k (never go up).

What could happen then is your head map may not match the body map, also i've found alot of normal maps are not perfect (even SG) but one.

 

So i made two files for neck and body to use and now my normal maps are made up of about 5-6 different maps from different sources and i have no neck seam.

 

attachicon.gifNeck Seamless.jpg

 

 

Here are the files to help you or anyone.

You may need to copy/paste it 2-3 times to get the desired affect.

 

attachicon.gifNeck Fix.rar

 

 

ps, you may still get a color seam if the head and body texture colors don't match.

 

thanks :)

 

oops forgot to ask what i should do next? :(

 

open gimp and just copy paste the parts?

 

Posted

Yea copy/paste the head_msn to the femalehead_msn about 2-3 times (same for the body_1_msn to the femalebody_1_msn) leave at *Normal Blend Mode and leave *Opacity at 255, then merge or flatten the layers, then save as:

 

Paint.net = A8R8G8B8

Photoshop = 8.8.8.8 ARGB 32bpp

*GIMP = ?

 

*(i don't use GiMP so i don't know what the layout is)

 

 

 

Posted

Yea copy/paste the head_msn to the femalehead_msn about 2-3 times (same for the body_1_msn to the femalebody_1_msn) leave at *Normal Blend Mode and leave *Opacity at 255, then merge or flatten the layers, then save as:

 

Paint.net = A8R8G8B8

Photoshop = 8.8.8.8 ARGB 32bpp

*GIMP = ?

 

*(i don't use GiMP so i don't know what the layout is)

 

alright i just download paint.net

 

highlighted the 4 things i needed:

2 Parts from yours

and the femalehead.msn.dds and femalebody.msn on my end that needs editing

 

so all i did was

 

open up the head.msn from yours...selected all , copy

 

click on duplicate layer on the layer section

copy pasted it then merge it down

 

same goes for the body.msn

 

now all i'm missing is the ARGB which is the color

 

how do i do that?

 

i only see the opacity which is set at 255 which is the right one

 

the R , G ,B are all 0

 

there's a HEX one too? which do i edit?

 

 

here are what i see in the COLOR window:

 

RGB

 

R:

G:

B:

 

HEX:

 

 

H:

S:

V:

 

TRANSPARENCY-ALPHA:255

Posted

No, the ARGB is when you save the file you don't need to touch the color window.

 

Go to File > Save As > name the file and select Save as type: DirectDraw Surface (DDS) (*.dds) then click save > Settings: select A8R8G8B8 in the drop down menu then click OK, done.

Posted

No, the ARGB is when you save the file you don't need to touch the color window.

 

Go to File > Save As > name the file and select Save as type: DirectDraw Surface (DDS) (*.dds) then click save > Settings: select A8R8G8B8 in the drop down menu then click OK, done.

 

thank you very much ! :3

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