mechmaster Posted January 5, 2012 Posted January 5, 2012 2packs' Temple of Melons and Dungeon of Ancestors seem to sit on top of each other, making both inaccessible, how do I correct this?
Kodiak Posted January 5, 2012 Posted January 5, 2012 No easy way to correct it. Sounds as if both mods have a naturally occuring conflict due to location, which means you'd have to go into one of the mods and move the entry point yourself. I however, can not instruct you on how to do that. For that you'd have to turn to the wisdom of the Wiki.
Tepi Posted January 5, 2012 Posted January 5, 2012 Open console and type tcl and you can "swim" through the ground to get in.
mechmaster Posted January 6, 2012 Author Posted January 6, 2012 The tcl command worked, though I'd like to know a real solution if anyone can give me one.
2pac4eva7 Posted January 6, 2012 Posted January 6, 2012 The tcl command worked' date=' though I'd like to know a real solution if anyone can give me one. [/quote'] You will have to open up the cs and move it :/ if I ever install oblivion again I will move it myself
quasimodo75 Posted January 6, 2012 Posted January 6, 2012 Problem with tcl is companions can get stuck inside the walls of the dungeon entrance and later get slaughtered by those baddies from the Dungeon of Ancestors. I think the DoA is easier to move the Temple of Melons.
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