Dreamer102 Posted January 4, 2012 Posted January 4, 2012 I have a 1-week pass to all the blender training you can shake a stick at (or download). The topics available are as follows... lynda.com » Online Training Library® » Open Source » Blender Essential Training viewedduration 12m 05s Introduction Welcome 01m 16s Using the exercise files 00m 58s Using Blender's full capabilities 04m 16s Getting and installing Blender 03m 08s Mouse and keyboard differences on the Mac 02m 27s 01h 06m 1. The Blender Interface Blender oddities 07m 38s Introducing the User Interface, Console, and Render windows 03m 08s Configuring the desktop for an efficient workflow 06m 27s Using the mouse and tablet on a PC or a Mac 05m 07s Acquiring keyboard skills 07m 38s Window panes and types 07m 53s Exploring the default scene 05m 53s Setting themes, UI colors, and user preferences 04m 00s Understanding how to safeguard your data with autosave and backups 06m 52s Appending and linking assets 07m 27s Using the open-source movies and assets 04m 18s 02h 07m 2. Modeling Working with objects in 3D space 06m 24s Navigating 3D views 04m 23s Understanding Blender modes 01m 51s Understanding meshes 02m 08s Editing a mesh 03m 28s Using the Mirror modifier 02m 55s Working with Vertex groups 02m 35s Using Bézier curves 03m 52s Working with text objects 05m 23s Using reference images 03m 38s Modeling boots by extruding circles and joining meshes 08m 59s Applying the Mirror modifier to duplicate the boot and rotate 01m 58s Modeling a helmet with NURBS and the Boolean modifier 07m 14s Modeling a belt and pants by making a compound object from multiple primitive objects 03m 51s Modeling legs by using edge loops and the Knife tool 06m 09s Modeling a chest and arms using edge loops 05m 30s Stitching the shoulders and neck 05m 13s Modeling hands with the Proportional Editing tool 09m 04s Linking vertices to create knuckle joints 04m 07s Reinforcing modeling basics to create the face, eyes, nose, and ears 13m 06s Appending and linking assets 03m 54s Sculpting basics 03m 03s Using the Subsurf modifier to smooth 02m 34s Parenting 02m 07s Working with groups 02m 01s Understanding the endless possibilities for editing mesh with modifiers 02m 37s Duplicating objects using the Array modifier 01m 54s Modeling a set 07m 52s 39m 41s 3. Lighting Lighting overview 04m 25s Using the Omni lamp 04m 50s Working with the Area lamp 02m 57s Using the Spot lamp 04m 09s Using the Sun, Sky, and Atmosphere lamps 04m 51s Using the Hemisphere lamp 02m 03s Working with Ambient and Radiosity lighting 07m 34s Lighting with three-point and other multipoint lighting rigs 05m 30s Understanding shadows 03m 22s 01h 21m 4. Shading Realism overview 02m 56s Creating a world in less than seven days 06m 36s Applying ambient occlusion 03m 47s Working with basic materials 03m 24s Working with node materials 04m 27s Applying Pipeline options 02m 51s Painting vertices 03m 13s Using shaders 07m 59s Using mirrors 04m 41s Working with transparency 04m 28s Using halos 02m 40s Simulating with Subsurface Scattering (SSS) 04m 26s Applying textures 09m 34s Mapping image textures to an object to create a decal 04m 19s UV unwrapping 04m 54s Applying multiple materials to a single object 03m 31s Painting in 3D 04m 14s Using bump maps 03m 14s 01h 25m 5. Animation Understanding animation 04m 14s Keyframing objects 06m 15s Keyframing materials 03m 14s Creating Shape keys 02m 28s Creating Facial Shape key animation using reference video 02m 12s Animating by combining Shape keys 02m 53s Working with lattices 03m 37s Using hooks 01m 30s Working with Vertex groups 02m 33s Creating armature objects 03m 44s Mirroring armatures for bilateral creatures 03m 43s Attaching mesh to the armature by way of skinning 05m 07s Posing a character 04m 43s Using inverse kinematics 04m 29s Creating a walk cycle with inverse kinematics 06m 34s Completing the walk cycle 03m 49s Limiting range of motion and degrees of freedom 03m 47s Managing actions using the Action Editor 03m 52s Blending actions together using the Non-Linear Animation Editor 04m 34s Tracking 03m 02s Following a path 02m 21s Mimicking an existing animation 03m 47s Using the grease pencil 02m 56s 50m 43s 6. Simulation Understanding particle systems 02m 20s Working with game engine physics 03m 52s Spewing particles 07m 25s Guiding particles 03m 43s Creating reactions and collisions with particle systems 03m 15s Creating hair and fur 04m 25s Grooming hair and fur 03m 26s Jiggling and squishing soft bodies 03m 43s Simulating cloth 06m 10s Simulating fluids 05m 47s Using boids to simulate swarms, schools, and flocks 06m 37s 21m 29s 7. Rendering Using Render controls 06m 18s Radiosity 03m 31s Stamping text on video 02m 32s Setting up test renders 04m 43s Rendering image sequences 04m 25s 01h 05m 8. Compositing Viewing node thumbnail images on certain Macs 01m 31s Overview and integration 02m 12s Render passes and layers 04m 27s Using Input nodes 06m 22s Using Output nodes 03m 54s Working with Color nodes 04m 29s Color mixing and layering 03m 27s Using Distort nodes individually and in combination 07m 15s Using Vector nodes 06m 46s Creating effects with Filter nodes 08m 49s Using Converter nodes 06m 07s Chroma keying with Matte nodes 06m 15s Understanding node groups and reuse 04m 17s 38m 43s 9. Sequencing The Video Sequence Editor (VSE) 11m 47s Integrating audio 03m 31s Using VSE Greenscreen and other plug-ins 05m 40s Integrating the Compositor with the VSE 07m 50s Layering and splicing video 06m 18s Speeding up and slowing down sequences 03m 37s 05m 26s Conclusion Putting it all together: Captain Knowledge visits If someone wants to DL and rehost for the good of the site...it's available. If you have interest post here or PM me and I will send you the account info.
Dreamer102 Posted January 5, 2012 Author Posted January 5, 2012 Ok, guess no one wants to learn blender. Waste of time...
Jay1646 Posted January 6, 2012 Posted January 6, 2012 Ok' date=' guess no one wants to learn blender. Waste of time... [/quote'] nope... People on here would rather ask someone else to do it:P
Guest Donkey Posted January 7, 2012 Posted January 7, 2012 Not just here, that is everywhere. Doing the hard work is very time consuming in the end not very rewarding, why do it if others will do it for you ? Learning blender alone is very time consuming. The only thing i was interested in was animating, but every tutorial always try to get you to learn other parts, and when i finally got to the chapter of animating it was not explained well enough what a waste of time that was. Then i just refused learning any tutorials at all and started to do it my own way, that worked much better.
Mailamea Posted January 7, 2012 Posted January 7, 2012 I really really like too, but damn, mt school choose me for out foundation day as an MC to the cosplay event. I hope someday a free one week tutorial comes again.
Glugg Posted January 8, 2012 Posted January 8, 2012 I'd be interested in making my own mods and thus would be interested in learning about Blender -- not to mention GIMP and Nifskope as well -- but I'm leery of biting off more than I can chew...
Dreamer102 Posted January 9, 2012 Author Posted January 9, 2012 Sorry, I only had one pass leftover for access to Lynda.com's training database. First come first serve. Gregathit was the first responder.
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