Nev4r Posted February 25, 2014 Posted February 25, 2014 I successfully imported hair nif to Blender and fit it to a fallout 3 headmesh and exported it. I then loaded it in Nifskope along with vanilla wendy hair (as a hat mesh) and it ended up like what is in the pic. I just recently got into this kind of stuff so that makes me a total newbie. I followed the instructions written in Porting Hairs to fallout from wiki tesnexus.
Nev4r Posted February 25, 2014 Author Posted February 25, 2014 How stupid of me. Transformation was just there in front of me. Nevermind this thread I figured it out.
Guest endgameaddiction Posted February 26, 2014 Posted February 26, 2014 You should tick "mark solved" that is next to edit delete multiquote quote. So we we know it's been solved.
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