jacques00 Posted February 15, 2014 Posted February 15, 2014 File Name: Alduin with Eye Glow File Submitter: jacques00 File Submitted: 15 Feb 2014 File Category: Models & Textures Requires: Skyrim Because I was playing around with dragon meshes recently (NSFW), I had a random idea and decided to try out some NifSkope sorcery (with the help of mesh editing in 3ds Max for proper placement) on Alduin and using reference from Shadowmere... and this is the result!Wanted to make Alduin look more evil? Why not add some glowing red eyes to get that across! This mod makes that possible.Description:This is a pick-and-choose mod that allows you to add glowing red eyes to Alduin (similar to Shadowmere, but more extreme, depending on the angle it is viewed at). You can choose any of the sizes of glow available, but you can only use one at a time.There is also an optional retexture for Alduin to make him a lot darker than the gray default, with deep red eyes to make him appear more sinister. This affects both his LOD model and his character model. Install:Unzip/Drag-and-drop the contents of the "data" folder into your own Skyrim's data folder. If you are promted to overwrite, make sure it's a file you want to overwrite before approving it. You can also use a mod manager to install.Uninstall:Remove these files: For Glow Eyes: data\meshes\actors\dragon\character assets\alduin.nif For Retexture: data\textures\actors\alduin\alduin.dds data\textures\actors\alduin\alduin_lod.dds data\textures\actors\alduin\alduineyes.dds Incompatibilities:Of course, this is a replacer mod, so it is incompatible with any mod that alters Alduin's mesh (if you are using the eye-glow) or texture (if you are using the pitch black retexture). Also note that the glow's shape is dependent on the "textures\effects\CandleGlow01.dds" source texture, so any mod that alters that file will change the glow's appearance as well.Notes:Do note that the Creation Kit, brings up a reference error concerning the connections I made (or forgot to make) in the .nif file. This isn't a game-breaking issue, but it might have been something I overlooked during the reference. The meshes should work in-game and the texture appearance may vary depending on your graphics setup. If you take screenshots, feel free to let me know and I can post or link them here! Permissions: Feel free to use this mesh edit and/or retexture with any other mods you wish to make! (Credit can be given, but not necessary.) ---Thanks for looking and enjoy! Click here to download this file
Ark of Truth Posted February 15, 2014 Posted February 15, 2014 When you think you couldn't become more scary this comes out However this will make him easier to see on the last level of Skyrim in the myst!
jacques00 Posted February 15, 2014 Author Posted February 15, 2014 When you think you couldn't become more scary this comes out However this will make him easier to see on the last level of Skyrim in the myst! Ah, spoilers--I haven't gotten that far in the game yet, been too busy! I just remember seeing him the first time and feeling he should be more evil-looking for a villian. If that is the case, then it would make sense why his vanilla texture is what it is!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now