Claysson2 Posted February 17, 2014 Author Posted February 17, 2014 I take it nobody knows, I put it in my, and my followers, inventory and nothing happens.
pclp2014 Posted February 17, 2014 Posted February 17, 2014 HDT Havok Object is an Armor-Object. It is defined in the ESP as part of the oufit-/armor sets. In the mesh of the HDT Havok Object is the Path to the XML added, that has the breast collision. see also: http://www.loverslab.com/topic/26835-hdt-breast-collision-for-realy-all-armors-with-3-adjustments-without-hdt-havok-object/?do=findComment&comment=674918
Claysson2 Posted February 27, 2014 Author Posted February 27, 2014 HDT Havok Object is an Armor-Object. It is defined in the ESP as part of the oufit-/armor sets. In the mesh of the HDT Havok Object is the Path to the XML added, that has the breast collision. see also: http://www.loverslab.com/topic/26835-hdt-breast-collision-for-realy-all-armors-with-3-adjustments-without-hdt-havok-object/?do=findComment&comment=674918 To paraphrase Maverick & Goose in "TOP GUN".... What'd she say....? What'd who say?
Claysson2 Posted March 4, 2014 Author Posted March 4, 2014 What? Only for Dawnguard or Dragonborn? Low Level characters?
pclp2014 Posted March 4, 2014 Posted March 4, 2014 HDT Havok Object is a normal mesh, in which the path is set to the xml. It could also be that any ring for that. To equip it automatically for NPC is in the ESP. This HDT Havok Object in Most outfit sets entered. The NPC in Skyrim do not wear individual pieces of armor, but, depending on Fraction and level different outfit sets. This outfit sets may consist of several outfit sets. The hierarchy of the outfit sets can be several levels. In a hierarchical level also several outfit sets can be registered. It is therefore almost impossible to truly equip all NPC with the HDT Havok object - with outfit sets. The higher one's level and thus the NPC level, the lower the likelihood of success. For Dragonborn and Heartfire any outfit sets have been edited, to my knowledge.
Mana Yakushima Posted March 4, 2014 Posted March 4, 2014 Basically, it "havoks" things (armor) that are bbp/tbbp compatible, so everything doesn't have to be reworked individually to work with HDT.
bio-nuke Posted June 10, 2014 Posted June 10, 2014 so is this why NPC's are getting crushed breast when they sit and boobs stretch out and butt moves up their back when i kill them?
johann7124 Posted June 11, 2014 Posted June 11, 2014 so is this why NPC's are getting crushed breast when they sit and boobs stretch out and butt moves up their back when i kill them? 2014-06-08_00003.jpg 2014-05-21_00001.jpg Nope, that usually means that you do not have the correct skeleton installed. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ 1.93a rev 50 version
bio-nuke Posted June 11, 2014 Posted June 11, 2014 i have xpmse with the HDT checked made a HDT and a TBBP presets and outfits it's something with the animation, it was doing the same thing when i had sexlab it looks like parts are locked from a starting point of animation
pclp2014 Posted June 11, 2014 Posted June 11, 2014 Make sure you are using the correct HDT PE DLL version. The author of your XML has certainly made this information.
bio-nuke Posted June 11, 2014 Posted June 11, 2014 i have HDTPE 14-28 installed. are you saying to try the backup file from havok 1.2 or the HDT breast physics. i have tried the HDTPE 10-24, 12-29 aready and same deal
Sunja44 Posted June 11, 2014 Posted June 11, 2014 i have xpmse with the HDT checked made a HDT and a TBBP presets and outfits it's something with the animation, it was doing the same thing when i had sexlab 2014-05-19_00001.jpg it looks like parts are locked from a starting point of animation Just to be on the safe side...Ragdoll's and Force installed, esp active, but otherwise complete override by XPMS Extended ? The crushed breast and butt syndrome points strongly into the "skeleton issue" direction and usually it's a mistake with overrides when you have several skeleton mods installed. The mesh stretching I am able to watch for a very short time sometimes when I am switching cells, but only for NPCs/followers. It's visible too when you use the moveto player command on a follower.
bio-nuke Posted June 11, 2014 Posted June 11, 2014 well to say the least i have been stressing out. i redid the .ini's as i also lost the DOV in realvision ENB. what i really think fixed it was CBBEAdvancedTBBP Reference Skeleton Fix By TheBoneRanger . i use MO so i put it into the overwrite folder. i have more testing to do,but i got jigglies and no crushing or stretching. i'm gonna eat some mint ice cream from basken's as a reward.
vampiremecha Posted February 10, 2015 Posted February 10, 2015 i have xpmse with the HDT checked made a HDT and a TBBP presets and outfits it's something with the animation, it was doing the same thing when i had sexlab 2014-05-19_00001.jpg it looks like parts are locked from a starting point of animation Dear God, that looks bad...
Ricocotech Posted February 18, 2015 Posted February 18, 2015 any way to make this player only? Yeah, you just got to change something in the Creation Kit so that it does not spawn in every NPCs' inventory.
uglykidcid Posted February 21, 2015 Posted February 21, 2015 HDT Object adds PUSH physics to your body. So right now if you breasts jiggle it's because you are moving (running, jumping, falling etc). If a hand touched your breasts they would not move unless both actor have some form of HDT Object. HDT obect can be added to a body part like a hand so you don't need an equipable object but If you use a hand and wear a glove you loose the physics. PC can use the head mesh but head meshes ONLY works on PC. It NEVER NEVER NEVER works on NPCs so somtimes males NPC use hand. The problem: Skyrim physics is not that great so if you run around with HDT Object equipped all the time you get smushed breast and other similar issues. Better to just equip it when you really want it.
xXDeliteXx Posted February 21, 2015 Posted February 21, 2015 i have xpmse with the HDT checked made a HDT and a TBBP presets and outfits it's something with the animation, it was doing the same thing when i had sexlab 2014-05-19_00001.jpg it looks like parts are locked from a starting point of animation Necromorph Vagina!! This thread is scary lol it creeps the shit out of me also when I have to regenerate the racemenu face after bodychange. if mixed together with these bodies.. omg...
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