JustDatfella Posted February 14, 2014 Posted February 14, 2014 Hey there guys, I had this setup working before, but uninstalled all my mods to troubleshoot the soul cairn bug.... anyway. I have all the mods running, and ran my Generate FNIS app. The problem in-game is that when I try to start any kind of sex animation, nothing happens. With defeat, I grabble the NPC, their clothes come off, but then nothing else. I'm stumped! FNIS Behavior V4.1.1 2/14/2014 3:09:06 AM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: Default (99 bones) male: Default (99 bones) Patch: "SKELETON Arm Fix" Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading FNISSpells ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... All Anim Lists scanned. Generating Behavior Files... Converting Behavior Files (.xml to .hkx) ... Create Creature Behaviors ... Reading SexLabCreature ... 1182 animations for 7 mods successfully included (characters) 250 animations for 1 mods and 16 creatures successfully included. 1 Warning(s). I'm using CBBE, would that be an issue? Kind of a modding scrub, just looking for ideas.
judge0 Posted February 14, 2014 Posted February 14, 2014 Sexlab requirements not met 99 bones =vanilla skeleton. Try XPMS http://www.nexusmods.com/skyrim/mods/26800/?
JustDatfella Posted February 14, 2014 Author Posted February 14, 2014 Weird, I didn't have that before. I'll try installing XPMS and get back to you.
JustDatfella Posted February 14, 2014 Author Posted February 14, 2014 Okay, even with the new skeleton set up I'm getting the same issue. The FNIS report is identical except the bone count, and the sexlab animations still do not start. I'm going to screw around with this for a bit and hope I can get it working. EDIT Still no luck, but I've noticed that I'm unable to pick up/drag/move corpses as normal just by holding E. Not sure if that's helpful info or unrelated, just thought I'd mention. Also, I figured out how to do a Papyrus log and this chunk looks like it may contain some details on the issue, but it's way over my head. [02/14/2014 - 06:48:29PM] error: Unbound native function "StringListFind" called [02/14/2014 - 06:48:29PM] warning: Assigning None to a non-object variable named "::temp183" stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.HasTag() - "sslThreadModel.psc" Line 750 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.AddTag() - "sslThreadModel.psc" Line 754 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetHook() - "sslThreadModel.psc" Line 388 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1034 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Array index -1 is out of range (0-4) stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.ActorAlias() - "sslThreadModel.psc" Line 662 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.DisableUndressAnimation() - "sslThreadModel.psc" Line 635 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1039 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Cannot call DisableUndressAnim() on a None object, aborting function call stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.DisableUndressAnimation() - "sslThreadModel.psc" Line 635 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1039 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Array index -1 is out of range (0-4) stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.ActorAlias() - "sslThreadModel.psc" Line 662 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.DisableRagdollEnd() - "sslThreadModel.psc" Line 639 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1040 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Cannot call DisableRagdollEnd() on a None object, aborting function call stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.DisableRagdollEnd() - "sslThreadModel.psc" Line 639 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1040 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Cannot call StageCount() on a None object, aborting function call stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimation() - "sslThreadController.psc" Line 339 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimations() - "sslThreadModel.psc" Line 615 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1042 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] warning: Assigning None to a non-object variable named "::temp101" stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimation() - "sslThreadController.psc" Line 339 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimations() - "sslThreadModel.psc" Line 615 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1042 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] error: Cannot call StageCount() on a None object, aborting function call stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimation() - "sslThreadController.psc" Line 340 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimations() - "sslThreadModel.psc" Line 615 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1042 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] warning: Assigning None to a non-object variable named "::temp101" stack: [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimation() - "sslThreadController.psc" Line 340 [alias ThreadView014 on quest SexLabQuestThreadSlots (0903CE6E)].sslthreadcontroller.SetAnimations() - "sslThreadModel.psc" Line 615 [DefeatActionQst (13036014)].defeatactionscr.Necrophilia() - "DefeatActionScr.psc" Line 1042 [DefeatActionQst (13036014)].defeatactionscr.Necro() - "DefeatActionScr.psc" Line 995 [None].defeathkaction.OnEffectStart() - "DefeatHKAction.psc" Line 26 [02/14/2014 - 06:48:29PM] --- SexLab ThreadController[0] ------------------------------------------------------ [02/14/2014 - 06:48:29PM] ERROR: StartThread() [02/14/2014 - 06:48:29PM] Cannot start thread while not in a Making state [02/14/2014 - 06:48:29PM] -------------------------------------------------------------------------------------------- [02/14/2014 - 06:48:29PM] Defeat: Error: Player/Companion aggressor Necro - Animation did not start [02/14/2014 - 06:48:30PM] error: (000D5637): has no AI process, so no idle can be played.. stack: [ (000D5637)].Actor.PlayIdle() - "<native>" Line ?
judge0 Posted February 15, 2014 Posted February 15, 2014 http://www.nexusmods.com/skyrim/mods/601/? to be able to drag corpses with a proper skeleton Those errors reference Sexlab Defeat, can you start sex anims with other mods?
bloodrance Posted February 16, 2014 Posted February 16, 2014 same problem I cant understand why dont work FNIS Behavior V4.1.1 14/2/16 14:39:54 Skyrim: 1.9.32.0 - d:\game\steam\steamapps\common\skyrim (Steam) Generator: D:\Game\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: Default (99 bones) male: Default (99 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNIS ... Reading FNISBase ... Reading FNISSpells ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... All Anim Lists scanned. Generating Behavior Files... 0 GENDER modifications for Animations\male\ 0 GENDER modifications for Animations\female\ Converting Behavior Files (.xml to .hkx) ... Create Creature Behaviors ... Creature Pack not installed 1182 animations for 6 mods successfully included (characters) SexLab not create
KeGieR Posted February 16, 2014 Posted February 16, 2014 In your FINS, *Skeleton female: Default (99 bones) male: Default (99 bones)* Install the XPMS skeleton as judge0 said.
theghostgirlx Posted February 17, 2014 Posted February 17, 2014 Sexlab requirements not met 99 bones =vanilla skeleton. Try XPMS http://www.nexusmods.com/skyrim/mods/26800/? Is this skeleton compatible with the UNP body?
theghostgirlx Posted February 18, 2014 Posted February 18, 2014 Sexlab requirements not met 99 bones =vanilla skeleton. Try XPMS http://www.nexusmods.com/skyrim/mods/26800/? Is this skeleton compatible with the UNP body? Well a good number of my saves got corrupted after installing XPMS so I'm going to assume no...
judge0 Posted February 18, 2014 Posted February 18, 2014 The XPMS skeleton is compatible with the majority of the meshes available, if not all.
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