Championxuao Posted Sunday at 12:38 PM Posted Sunday at 12:38 PM (edited) View File khan’s dominion 版本 / Version: 0.12.0 适用游戏版本 / Game Version: Crusader Kings III 1.19 前置 DLC / Required DLC: Khans of the Steppe(MPO) 硬依赖 / Hard Dependency: Carnalitas(今夜召幸决议需要它才能正常运作) 1. The Khan's Person and Harem - The holder of the Mongol Empire (e_mongol_empire) automatically gains the "Khan of Khans" character modifier: a higher dread ceiling, faster dread gain, slower dread decay, and extra monthly prestige. - The concubine limit is raised from the vanilla 3 to 30, implemented through a hidden culture tradition using the same mechanism as the "Chinese Hegemony" doctrine, so it is always recognized as valid by the engine. - A second hidden tradition, "Blood and Craft," scales with concubine count (1/10/20/30 as four tiers): the more concubines the Khan has, the faster Mongol culture absorbs innovations from other cultures. - Decision "Tonight's Favor": pick a concubine to summon by prowess, beauty, age, whether she admires the Mongols, or whether her blood is foreign, each with its own opinion, jealousy, and conception effects. Integrated with Carnalitas's sex scene system — selecting a partner now triggers an actual scene rather than stopping at numeric effects. 2. Conquest and Submission - Builds on vanilla's "Submission or Ruin" war: victory automatically purges the defeated house — adult men are executed or imprisoned per game rule, women are thrown in the dungeon as "war captives," boys handled per game rule. - New interaction "Intimidate": the Khan threatens a neighboring independent female ruler to surrender everything, convert faith and culture, and become a concubine — refusal counts as refusing submission and triggers war. She may yield outright, endure it, ask for privacy, or set terms (her people's lives / privacy / keeping one memento) before deciding. - New "Offer Realm" mechanic: an independent female ruler can submit to any neighboring, independently-ruling Mongol-culture man — not just the Khan himself. Dreadful, prowess-heavy, or Conqueror/Scourge-of-God rulers are more likely to receive unsolicited submissions; the recipient may also choose to accept her only as a vassal rather than as a concubine. Every tribute letter and every intimidation-surrender letter is written in a version matching the sender's personality (brave, arrogant, craven, humble/content/trusting, lustful, zealous, admirer of the Mongols) so each reads as if genuinely written by that character. - Rulers neighboring the Mongol Empire are more likely to have their daughter murder a male rival heir, or simply disinherit him, if the daughter admires the Mongols or the ruler herself is a woman. 3. Cultural and Religious Assimilation - New trait "Admires the Mongols": young women neighboring the Khan, or female vassals anywhere within the empire, have a chance to gain it. Holders have far higher marriage acceptance toward Mongol men, submit more readily to tribute or intimidation, and independent, landed young holders may even launch seduction schemes against powerful Mongol men. - A woman who admires the Mongols and marries a Mongol man (without surrendering her titles) or becomes his concubine (surrendering titles along with herself) automatically converts to his faith and culture. - Foreign-culture female vassals within the empire may actively seek out a Mongol husband from the Khan's court and disinherit their existing non-Mongol sons. - A child born to a mother who admires the Mongols and a Mongol-culture father is culturally Mongol from birth, without waiting for slow cultural assimilation. - Decision "Station Mongol Garrisons": scales automatically with empire size, stations garrisons on a foreign-culture vassal's land, sharply raises mutual cultural acceptance, and directly converts that vassal's most-developed counties to Mongol culture and faith. 4. Imperial Administration - Decision "Set the Realm in Order": bulk-transfers direct vassals to their de jure liege, easing an overloaded direct-vassal count. - Decision "Raze a Holding": finds a razable holding in the Khan's own demesne and opens the vanilla holding interface directly. - "Ulus Stabilization": when the Khan enfeoffs a nomadic-government vassal, a founding ceremony fires automatically — a share of the Khan's herds, an inheritable standing guard of steppe raiders, and several years of immunity from joining factions. Settled vassals swept along in the same grant also receive faction immunity and a "Bound to the Steppe's Compact" contract (sharply higher tax and levy contribution). This whole system exists to stop newly-enfeoffed uluses from being toppled by factions almost immediately. - Decision "Allocate Herds": manually sends herds to whichever kingdom-tier-or-higher nomadic vassal has the least, covering the gap left by the automatic system only firing once, at the moment a vassal is first gained. - When one of the Khan's children first becomes ruler of a kingdom or larger, the player is asked whether they would like to switch and play as that character. 5. Harem and Captives - Interaction "Gift a War Captive": marry off a captive to one of the Khan's vassals, sons, or high-prowess courtiers. - A three-part short story for a woman's first days as a war captive: "Dragged from the Dungeon," "A First Chance to Bathe," and "She Hears Her Kin Executed Outside the Tent" — narrative-only, with matching stress and opinion effects. - Harem daily life: randomly-firing "Vying for Favor," "A Small Matter in the Tents," and "Carrying Your Blood" events. 6. Other Notes - All player-facing text is written in the tone of the base game's own writing, without developer-style mechanical explanations; small tooltip text and failure messages keep the base game's own plain, mechanical style. - Simplified Chinese and English localization are fully parallel — every personality-specific variant of the tribute and intimidation letters exists in both languages. 一、大汗的身份与后宫 - 蒙古帝国(e_mongol_empire)持有者自动获得"众汗之汗"角色修正:恐怖度上限提高、恐怖度增长更快衰减更慢、每月额外威望。 - 侧室上限从原版的 3 个提升到 30 个(通过隐藏文化传统实现,机制上与"中华霸权"一致,不会被引擎判定为无效)。 - 新增第二档隐藏文化传统"血脉交融":侧室数量越多(1/10/20/30 名为四个档位),蒙古文化从异文化吸收技艺革新的速度就越快。 - 决议【今夜召幸】:从全部侧室里按勇武、美貌、年龄、是否仰慕蒙古、是否异邦血脉五种方式挑人侍寝,各有不同的好感、嫉妒与受孕几率效果。已接入 Carnalitas 的性爱场景系统,选定对象后会真正触发一场演出,而不只是停留在数值层面。 二、征服与臣服 - 沿用原版"臣服或者毁灭"战争,胜利后自动去男留女:成年男性按规则处决或囚禁,女性关入地牢成为"抓获的战俘",男孩按规则处置。 - 新增互动【恐吓】:大汗威胁接壤的独立女性君主交出一切、改信改文化、成为侧室,拒绝则视同拒绝臣服、爆发战争。她可以屈服、忍耐、请求私下行事,或先开条件(族人活命/私下行事/留一件信物)再决定是否顺从。 - 新增互动/机制【贡国】:独立女性君主可以对任何接壤且掌权的蒙古文化男性(不局限于大汗本人)主动献国。恐怖度高、勇武强、具备征服者或"神之鞭"效果的男性更容易收到主动献国;对方也可以选择只接受她做封臣而不纳为侧室。所有贡国信、恐吓屈服信都按发信人的性格特质(勇敢、傲慢、怯懦、谦卑知足信赖、好色、虔诚、仰慕蒙古)呈现不同版本的文字,读起来像真的出自那个人之手。 - 接壤蒙古帝国的君主,女儿仰慕蒙古、或君主本人是女性时,会更倾向于谋杀女性继承人的男性竞争对手,或直接废除其继承权,提高女儿的继承顺位。 三、文化与信仰同化 - 新特质【仰慕蒙古】:接壤大汗的年轻女性,或帝国境内的女性封臣,都有一定几率获得。持有者对蒙古男性的婚姻接受度大幅提升,更容易主动献国、更容易接受恐吓,独立且有领地的年轻持有者甚至会主动对蒙古权贵发起勾引计谋。 - 仰慕蒙古的女性一旦与蒙古男性结婚(不献出头衔)或成为侧室(连头衔一起献出),会自动改信对方宗教、改宗对方文化。 - 帝国内的异文化女性封臣可以主动招娶宫廷里的蒙古男性为夫,并废除现有非蒙古文化儿子的继承权。 - 仰慕蒙古的母亲与蒙古文化父亲生下的孩子,出生时文化直接归为蒙古文化,不必等待缓慢的文化同化。 - 决议【驻扎蒙古士兵】:随帝国规模自动升级效果,在异文化封臣的领地上驻军,大幅提高双方文化接受度,并把当地发展程度最高的若干个郡直接改宗为蒙古文化与信仰。 四、帝国治理 - 决议【厘定法统】:把直属封臣批量下放给他们法理上的封君,减轻大汗直辖封臣过多的负担。 - 决议【夷平地产】:在直属领地里找出可夷平的地产,直接打开原版的地产界面。 - 【兀鲁思稳固】机制:大汗分封游牧制封臣时,自动举行"开国之礼"——分给新封臣一部分牧群、授予一支可继承的草原护卫常备军、给予数年的免派系保护期;分封连带转封过来的定居制封臣也会同步获得免派系保护与"臣服于草原的契约"(大幅提高税收、征召兵贡献)。这套机制是为了解决蒙古帝国分封出去的兀鲁思很容易被派系推翻的问题。 - 决议【分配牧群】:手动把牧群送给帝国内牧群最紧张的王国级游牧制封臣,弥补自动机制只在封臣"新加入"那一刻触发一次的局限。 - 大汗的儿女第一次成为王国级及以上的统治者时,会收到提示,询问是否要切换过去亲自游玩。 五、后宫与俘虏 - 互动【赏赐战俘】:把一名俘虏许配给大汗的封臣、儿子或高勇武廷臣。 - 三段式短篇剧情:一名女性成为战俘后的头几天——《拖出地牢》《第一次得到机会洗澡》《她在帐外听见族人被处刑》,纯叙事,附带压力与好感效果。 - 后宫日常:随机弹出的"争宠""帐中琐事""身怀血脉"三类小事件,让后宫不只是一串数字。 Submitter Championxuao Submitted 09/20/26 Category Crusader Kings 3 Requirements Carnalitas Edited Sunday at 12:50 PM by Championxuao
Mister_Wake Posted yesterday at 11:46 AM Posted yesterday at 11:46 AM Very cool mod, thank you 😃 Even without the sexual aspects (which are a nice bonus), this mod makes the Khan a threat to the game he is supposed to be! And the modern day rumour that everyone is related to Genghis Khan comes true when he has so many concubines....
Championxuao Posted yesterday at 12:40 PM Author Posted yesterday at 12:40 PM 35 minutes ago, Mister_Wake said: Very cool mod, thank you 😃 Even without the sexual aspects (which are a nice bonus), this mod makes the Khan a threat to the game he is supposed to be! And the modern day rumour that everyone is related to Genghis Khan comes true when he has so many concubines.... Thank you. I sincerely appreciate it. I hide the sexual content in a deeper place, which is triggered based on probability (because if they are triggered frequently, it will affect the progress of the game). If there are more female lords around your territory, it will be easier to trigger r18 content, and the mod interacts with Carnalitas, such as through decision. The next version may focus on making Genghis Khan's sons as autonomous and aggressive as in history, and the tendency to modify the nomadic Ai vassal will destroy the castle property.But I will try my best to provide more r18 events in future updates...
Mistermaserch Posted yesterday at 03:46 PM Posted yesterday at 03:46 PM when i try download what it happend ?
Championxuao Posted 17 hours ago Author Posted 17 hours ago 11 hours ago, Mistermaserch said: when i try download what it happend ? My bad. I've updated it to relative paths rather than Absolute Path in the newly uploaded version, so there shouldn't be any problems this time. Now you can download it and directly paste it into the mod folder. By the way, I think sometimes when adding mods through the launcher, it might create a new path, and the descriptor would be more stable. 1
Championxuao Posted 13 hours ago Author Posted 13 hours ago 2 hours ago, xiaoyangtuo said: 不赖 看起来好色!非常好中文mod 我将立刻品尝! Thank you. I expect your feedback
金正日于谦 Posted 10 hours ago Posted 10 hours ago 有一個問題,如果要走到成吉思汗和萬汗之汗,屬於是太晚也有些太累了……基本上玩到這個時候遊戲壽命就差不多是往結束走了,建議要不要從最開始就能通過特殊文化在王國和帝國時期就能解鎖好一些
Championxuao Posted 8 hours ago Author Posted 8 hours ago 1 hour ago, 金正日于谦 said: 有一個問題,如果要走到成吉思汗和萬汗之汗,屬於是太晚也有些太累了……基本上玩到這個時候遊戲壽命就差不多是往結束走了,建議要不要從最開始就能通過特殊文化在王國和帝國時期就能解鎖好一些 Thanks for the suggestion! I'd honestly never considered that some players might only play through the first generation. I'd always sort of assumed that most people would play at least two or three rulers in a save. In the next version, I'll add a game rule that lets Genghis Khan gain the Conqueror trait earlier, which should help speed things up.
金正日于谦 Posted 7 hours ago Posted 7 hours ago 1 hour ago, Championxuao said: 谢谢你的建议!说实话,我之前真没想到有些玩家可能只会玩到第一代。我一直以为大多数玩家在一个存档里至少会玩两到三个统治者。在下一个版本里,我会添加一条游戏规则,让成吉思汗更早获得“征服者”特质,这样应该能加快游戏节奏。 这样因为我们玩王国风云3玩游牧都是喜欢一代人或者是几代人完成成吉思汗成就,然后结束为多。 或者是几代人成为皇帝以后结档,因为那时候你都打遍天下无敌手了,剩下的时间就没有敌人了
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