LargePieceOfCheese Posted September 16 Posted September 16 (edited) some parts of the body clip through certain outfits when using some presets so it'd be much easier and cleaner to inflate the mesh if i could do it while the preset was applied Edited September 16 by LargePieceOfCheese
eurytheia Posted September 16 Posted September 16 the janky(?) workaround i've been using is to use custom slider, so you'd load up the preset you want to use in outfit studio, create a new slider, and then edit the mesh while editing that new slider and just set that slider to max when building in bodyslide. if you don't want to set the slider when building every time, after editing the mesh in outfit studio you can load the zeroed slider preset, set the new custom slider to max, set as base shape, and delete the new slider. but if you do this the outfit might look a tiny bit off when using other presets so i usually just use the slider everytime because i don't usually have lots of outfit that clips. or, bodyslide has a new-ish auto clipping fix slider and that's been working well enough for me so far.
LargePieceOfCheese Posted September 17 Author Posted September 17 14 hours ago, eurytheia said: the janky(?) workaround i've been using is to use custom slider, so you'd load up the preset you want to use in outfit studio, create a new slider, and then edit the mesh while editing that new slider and just set that slider to max when building in bodyslide. if you don't want to set the slider when building every time, after editing the mesh in outfit studio you can load the zeroed slider preset, set the new custom slider to max, set as base shape, and delete the new slider. but if you do this the outfit might look a tiny bit off when using other presets so i usually just use the slider everytime because i don't usually have lots of outfit that clips. or, bodyslide has a new-ish auto clipping fix slider and that's been working well enough for me so far. tysm🙏
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