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Can't load save after starting a new game.


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Posted (edited)

I can't seem to load my save after starting a new game. It's pretty much the same modlist aside from removing some redundant stuff. I still haven't built the Parallax Gen, lodgen, texgen, grass cache and dyndolod yet since I was debugging the game to check for CTDs inside Alternate Perspective room. Now it's just a complete freeze on load with OAR animation loading showing the corner.
 

The only stuff I really updated were the SKSE mods that I had on last year's modlist.
 

Anywho this is the papyrus log I salvaged after new game and then trying to load the save after all the MCM things are registered.
 

 

Papyrus.0 - Copy.log.txt

Edited by Kingslayer101
Posted

Removing mods until the problem goes away is still the most reasonable way to deal with freezes.

 

In addition to that, your Papyrus situation is horrible:

  1. Over 1400 errors about missing scripts and script properties.
  2. DES_SilverhandOutfitChange looks a bit broken.
  3. ddlustSuccubusAlias looks a bit broken.
  4. "yps" looks a bit broken, trying to move non-existant items in and out of containers.
  5. _FD_Player has a scripting error in it.
  6. Lots of errors from various MCM menus not handling none values properly and not being able to register for events.
  7. BimboLipsMCMScript is spamming errors and is probably broken.
  8. pamabeatupvictim is spamming errors and is probably broken.
  9. xpoconfig, isumconfig and _csn_mcm are spamming errors and are probably all broken.
  10. UHFP/USKP/UDGP appears to be doing its "retroactive updates" constantly. Seems odd if this is a quest version updater.
  11. ...and about 30,000 other errors and warnings.

Sort both of these out and you can maybe consider playing.

Posted (edited)
6 hours ago, traison said:

Removing mods until the problem goes away is still the most reasonable way to deal with freezes.

 

In addition to that, your Papyrus situation is horrible:

  1. Over 1400 errors about missing scripts and script properties.
  2. DES_SilverhandOutfitChange looks a bit broken.
  3. ddlustSuccubusAlias looks a bit broken.
  4. "yps" looks a bit broken, trying to move non-existant items in and out of containers.
  5. _FD_Player has a scripting error in it.
  6. Lots of errors from various MCM menus not handling none values properly and not being able to register for events.
  7. BimboLipsMCMScript is spamming errors and is probably broken.
  8. pamabeatupvictim is spamming errors and is probably broken.
  9. xpoconfig, isumconfig and _csn_mcm are spamming errors and are probably all broken.
  10. UHFP/USKP/UDGP appears to be doing its "retroactive updates" constantly. Seems odd if this is a quest version updater.
  11. ...and about 30,000 other errors and warnings.

Sort both of these out and you can maybe consider playing.


Do you think some of those errors are because I haven't built the Parallax Gen, lodgen, texgen, grass cache and dyndolod? Also how do you fix number 6?

I'll have a look again at the modlist and check if I have any outdated patches as well. I did catch one was Tamriellic Distribution, where the DES_Silverhand script was coming from.

Edited by Kingslayer101

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