Cealapa Posted October 4 Posted October 4 49 minutes ago, Piyesis said: The Inconnu have black faces. I tried running VEFS to make textures and facegen but they still have black faces. Some different textures... Select the npc in console and type in: cf "Actor.QueueUpdate" "0" It could temporary solve the problem.
Samhsay Posted October 5 Posted October 5 There is a suggestion to give attackers the chance to stun Nora and trigger a much nastier scenario—for example, robbing her and sending her to "Bound in Public," or forcing her to wear a bunch of DD items. Right now, losing a fight against them just means reloading the game, but it could turn into an interesting gameplay situation. 4
No_Whey Posted Monday at 06:43 AM Posted Monday at 06:43 AM Enjoying the mod. 1. Inconnu has black face for me as well. I somewhat assume it's due to hypoly faces, but I haven't done any troubleshooting. 2. The only thing I miss from og dangerous nights, are the other factions. Right now, it looks like you fundamentally get the same guy-ish. Always orange hair, always named inconnu, always a random. never a gunner, raider, etc. My only two bits of feedback. Love it.
katrina.balanchuk Posted Tuesday at 05:27 AM Posted Tuesday at 05:27 AM its uhc more reliable than Dangerous nigths which fails to fire almost as a rule. But I do miss the baility to specify plasuibe atatcker groups. Any chance at an update where we cantoggle the attackjers to be drawn form the raider NPC pool or animals?
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