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Need help with this screen shot


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Posted

Can someone explain to me why his hand are sunk into her ass? I didn`t make her ass all that big. Screen shot is from BP70 Fallout 4 Sex Animations 2.3 and Atomic Lust the only 2 i installed at this time but i noticed before in other installs this was happening to all animations and no mater what size body i used. Is there a setting.ini to mess with? Help would be great thanks

Photo1.png

Posted

Because all animations are made for a specific body type and may look incorrect on a different body type. Auto-correction is not provided.
It is also possible that the actors are being scaled incorrectly.

Posted

I am quite new to all this not dumb at all but could you let me know how i might be able to fix the scaling issue.? Thanks for the reply!

Posted
24 minutes ago, TinCup23 said:

Is there a setting.ini to mess with?

 

No.  I believe, that animation mod authors made animations with zeroed slider preset. Maybe someone made them with his own, if it's possible. We (me, you, others) using different body presets for CBBE or Fusion girl. One playing with petite, one with chubby, one with super fat etc...Animations created with only one body shape and that's why NPC hand in your charcter butt. 

 

There are no softcore solution. If you are really upset with that, you need to remake all animations with your body preset and it's pretty hard, I guess. I even don't know if it's possible to make animations with your own preset. Or you can edit adjustments via Screen Archer Menu - edit adjustment, save it for that animation. When this animation will be played again, load your adjustment and enjoy. Only thing is that you have to do this for all stages, animations which you want to edit. 

 

My suggestion keep it as it is. If you want to make screenshots, then, yes, you can edit adjustment for perfect pose. But for regular gameplay you will loose, lets say, fun, if you will need regulary load adjustments when mod will trigger animation. And it's pretty annoying if you have all animation packs + stages (it's a lot with animations) when you need to look in menu for adjustment for your animation, which is playing...

Posted
6 minutes ago, deff. said:

 

No.  I believe, that animation mod authors made animations with zeroed slider preset. Maybe someone made them with his own, if it's possible. We (me, you, others) using different body presets for CBBE or Fusion girl. One playing with petite, one with chubby, one with super fat etc...Animations created with only one body shape and that's why NPC hand in your charcter butt. 

 

There are no softcore solution. If you are really upset with that, you need to remake all animations with your body preset and it's pretty hard, I guess. I even don't know if it's possible to make animations with your own preset. Or you can edit adjustments via Screen Archer Menu - edit adjustment, save it for that animation. When this animation will be played again, load your adjustment and enjoy. Only thing is that you have to do this for all stages, animations which you want to edit. 

 

My suggestion keep it as it is. If you want to make screenshots, then, yes, you can edit adjustment for perfect pose. But for regular gameplay you will loose, lets say, fun, if you will need regulary load adjustments when mod will trigger animation. And it's pretty annoying if you have all animation packs + stages (it's a lot with animations) when you need to look in menu for adjustment for your animation, which is playing...

Yeah it`s not really a huge deal i was just wondering if i could fix it i use both cbbe and fusion girl and right not FG is the 1 i`m working on but cbbe does the same thing. Thanks for your reply! 

Posted
6 minutes ago, deff. said:

If you are really upset with that, you need to remake all animations with your body preset and it's pretty hard, I guess. I even don't know if it's possible to make animations with your own preset.

Technically, there's nothing complicated about it. But even minor corrections to one animation require a lot of work.

 

13 minutes ago, deff. said:

But for regular gameplay you will loose, lets say, fun, if you will need regulary load adjustments when mod will trigger animation.

And for this there is SAMFormer.

Posted (edited)
11 minutes ago, TinCup23 said:

Yep i had this file so SavageCabbage Animations Rescaling works with all animations then? because a few ask to actor scaling like Atmoic Lust does? Should i NOT click the scaling that Mods use and just use SavageCabbage Animations Rescaling ? or both or? and I use MO2 so put this on the bottom of my left-side load panel ?  Thanks again

 

 

I didn't see any other rescalings for another packs. Simply install that rescaling and put it after SC animation pack

Edited by deff.
Posted
3 minutes ago, Holylokki said:

Technically, there's nothing complicated about it. But even minor corrections to one animation require a lot of work.

 

That's why I'm talking about. I really want to learn to do that and bring something new, but I think I'm too dumb for that

Posted
26 minutes ago, deff. said:

That's why I'm talking about. I really want to learn to do that and bring something new, but I think I'm too dumb for that

All it takes is the desire to figure it all out. Two years ago, I knew absolutely nothing about animations in FO4, or even modding in general. And I wasted a lot of time going down the wrong path.
So, if you're interested, I can explain what it takes to edit FO4 animations in 3DSMax. (The joke is, this task is more difficult than creating new animations.)

Posted
5 minutes ago, Holylokki said:

I can explain what it takes to edit FO4 animations in 3DSMax

 

I don't want to edit. I have some ideas about new animations in general.

Thank you for offer, I'll contact with you, if you will explain everything like I'm 5 :D 

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