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Egil's Demon Hunter DDS Bug


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Posted

As the title suggests, I'm having a bug with the DDS of the Egil's Demon Hunter mod. The cause is definitely the Skyrim Downgrade.

 

As demonstrated here, before Dongrade, DDS were correct ( see attached video )

 

 

Now, instead, it presents itself like this, with a Fake . With or without ENB, it remains the same

 

Spoiler

enb_2026-8-22_16-45-34_528.jpg.cfaed6579d33a69c4d4f95dcc6b280d8.jpg

 

I already tried removing/reinstalling the mod, but it doesn't change anything

 

My thoughts went to Skyrim.ini to fix . or Skyrimprefs.ini

 

Spoiler

[General]
sLanguage=ITALIAN
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=2000.0000
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[Decals]
uMaxSkinDecalPerActor=60

[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5

[Imagespace]
iRadialBlurLevel=2

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Actor]
bUseNavMeshForMovement=0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
 

 

Skyrimprefs.ini

 

Spoiler

[Display]
fShadowDistance=10000.0000
iNumFocusShadow=4
fInteriorShadowDistance=3000.0000
ffocusShadowMapDoubleEveryXUnit=450.0000
iShadowMapResolution=4096
fDynamicDOFBlurMultiplier=0.8000
fProjectedUVNormalDetailTilingScale=0.8000
fProjectedUVDiffuseNormalTilingScale=0.2000
bEnableProjecteUVDiffuseNormals=1
bUseTAA=1
bIndEnable=0
bSAO_CS_Enable=0
bToggleSparkles=1
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=1
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidthWS=320
iSaveGameScreenShotHeight=192
iSaveGameScreenShotWidth=256
iShadowMaskQuarter=4
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bEnableImprovedSnow=1
fLightLODStartFade=3500.0000
bFXAAEnabled=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=9999999.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel1FadeDist=999999.0000
fGamma=0.6000
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
iScreenShotIndex=18
bTreesReceiveShadows=1
bUsePrecipitationOcclusion=1
bDrawLandShadows=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
iAdapter=0
iNumSplits=2
uBookRatio=2
bForceCreateTarget=0
iReflectionResolutionDivider=2
iVSyncPresentInterval=1
[Imagespace]
bDoDepthOfField=1
bLensFlare=1
[General]
fLightingOutputColourClampPostSpec=1.0000
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uLargeRefLODGridSize=11
bFreebiesSeen=1
bUpsellOwned=1
uiMarketplaceUpdatedHash=4294967295
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=1
bSaveOnWait=0
bSaveOnRest=0
[Interface]
fMouseCursorSpeed=1.0000
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
bCheckForMissingContentOnStartup=0
[Controls]
fMouseHeadingSensitivity=0.0220
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=0.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=0.8000
uID6=922749137
fVal5=0.9000
uID5=704716800
fVal4=1.0000
uID4=235020666
fVal3=0.5000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.8000
uID1=1007612
fVal0=1.0000
uID0=94881
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=90000.0000
fBlockLevel0Distance=60000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=1
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
[Grass]
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[Decals]
bSkinnedDecals=1
bDecals=1
uMaxSkinDecals=100
uMaxDecals=1000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=30.0000
fLODFadeOutMultItems=10.0000
fLODFadeOutMultActors=15.0000
[Launcher]
sD3DDevice="NVIDIA GeForce RTX 2060"
uLastAspectRatio=0
[Bethesda.net]
uPersistentUuidData3=2745439025
uPersistentUuidData2=2665233372
uPersistentUuidData1=146096266
uPersistentUuidData0=875378596
uCreationsResolvedEnvironment=0
[CreationsMenu]
bMusicOn=1
 

 

Any other dress I use that is completely black, does not have this problem

Nifskope, OS , correctly display both meshes and DDS

Fixing this problem is important for me to continue my project.

 

Posted
3 hours ago, Dorabella said:

Now, instead, it presents itself like this, with a Fake .

 

Fake what? Shine?

 

3 hours ago, Dorabella said:

The cause is definitely the Skyrim Downgrade.

 

Sounds unlikely. While according to SteamDB it's possible the Skyrim texture BSA were changed, the skirt (which I assume is the problem) does not use any vanilla textures.

 

Verify that the MD5 of SkyrimSE.exe 1.6.1170.0 matches the following:

7a44a52dfc92d78f934c4d12ed92f494  SkyrimSE.exe

 

If it doesn't then there's 2 options:

  • You're not running 1.6.1170.0.
  • The downgrader failed and you now have a hybrid of some kind. May want to scan for malware.
Posted
7 hours ago, traison said:

Fake what? Shine?

The veil and the skirt have a white patina inside which does not exist in the original mesh, it is completely black.

 

7 hours ago, traison said:

Sounds unlikely. While according to SteamDB it's possible the Skyrim texture BSA were changed, the skirt (which I assume is the problem) does not use any vanilla textures.

In fact, Egil's Demon Hunter has its own DDS package, it doesn't even use Skyrim's Cubemaps

 

Skyrim AE 1.6.1170.08 SKSE 2.2.6 

MD5   7A44A52DFC92D78F934C4D12ED92F494 SkyrimSE.exe

 

 

Posted (edited)

I think you forgot to install the LessShiny option:

Egil's Demon Hunter 3BA Darker LessShiny-68166-1-0-1655108885

 

May want to note though that for this specific version I have the following notes:

Issues:

*  The "clothes" item causes a ctd when equipped.

 

No fix from me at least. Didn't seem worth looking into.

Edited by traison

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