wundermakp Posted August 19 Posted August 19 View File X-Change Life: Hard Mode This mod is trying to solve three interrelated problems: The game right now, if you're an experienced player and good at minigames, is too easy. When I first played there was a real sense of jeopardy in some situations, but now I don't have to worry - I can just beat the minigame and it'll all turn out fine many of the most interesting story beats in the game are stem from failure, but if you just beat every minigame you never get to see them. Of course, you could intentionally fail, but this detracts from gameplay/roleplaying currently, as many people have noted, there is no real way for the game to push reluctant characters into gender-swapping. Now, there are in fact mechanics latent in the game which push this way, e.g. demos and playing Bruce or Dredd at cards. But the only reason a player would interact with these options would be to earn money, but given making money is fairly easy, and since as a male character there's really no need to spend any money if you don't want to, a player often never takes these options. I've tried to solve these problems with this mod, which makes minigames significantly harder across the board, adds a rent mechanic configurable in settings to give male players money troubles, overall makes the sales job less lucrative, and adds a hardcore mode to discourage save-scumming. I've configured it so minigame difficulty interacts with skill: increase your skills and the minigames get easier. XCL Hardmode — Features Settings: Difficulty: Off / Normal / Hard / Brutal — one switch driving every system below. Stepdad Rent: Off / $300 / $500 / $700 per week. Rent Escalation: Off / +$100 / +$200 / +$300 per week, with a button in settings to set a cap (between $1000 and $5000) Persuasion / word minigame: Word buttons reshuffle position after every click — how much depends on Charm. Filler decoy words put into the pool at low Charm. The option pool no longer shrinks to 0, dependent on charm Anti-Cheat Mode: Refreshing the page or leaving and reloading now takes you back where you were, removing the chance for save-scumming Sales job: Commission curve: early-career rates significantly reduced and bend back to vanilla as you climb. (demo rates stay the same to incentivise demos) Company intel fog: soft attributes read ??? on the notice board and DynaCAS, budgeted by Intelligence and time on the sales floor. turning up to work without makeup forces you to work as a secretary or go home Significantly tuned down starting commissions Drew disabled until higher desk level Minigames: speed of all button pushing games significantly upped Blowjob pleasure gain is capped per tick, so you can't cause someone to come just by extending a blowjob for 70 seconds choice interrupts increased from 2->3 at low skill, and messages made more deceptive Secretary work: Bonus tasks are now timed, with a live countdown in the sidebar. to complete a task you have to both beat the task and the wordle Stepdad rent: Weekly bill introduced in a scene, escalating, folded into the household contributions screen as a rent balance with pay-down buttons. Missed weeks accumulate strikes and a Sunday morning confrontation (you might have to work off the missing money) Hardcore mode One run, one save slot, picked at the start and unchangeable. Manual saving and save importing are disabled; Save & Quit in the sidebar. Checkpoints automatically on every location change. Locks at day 1 — can't be switched on or off mid-run. Miscellaneous: Going to bed with high arousal repeatedly on a pill might cause you to seek satisfaction XP difficulty slider: permanently lower your XP multiplier for the whole run. Submitter wundermakp Submitted 08/20/26 Category Gameplay Changes & Events Requirements None
FO4again Posted August 24 Posted August 24 (edited) Hi, is there a rent cap because it could get ridiculous... Stepdad Rent: Off / $300 / $500 / $700 per week. Rent Escalation: Off / +$100 / +$200 / +$300 per week ... if the Rent Escalation has no boundaries? I'm guessing that max weekly payable rent is 1000 but it isn't explicitly clear; thanks! I'm also seeing an Overlap warning with U666 Spike Fun (bar options). Will test now. EDIT no errors so far with bar girls. Running XCL v0.25.9 and zero warnings. Edited August 25 by FO4again
ODevil Posted August 24 Posted August 24 It seems that Hardcore mode clears temp variables in the sales minigame when bullshitting the client. Leading to errors and locking most options. 4 hours ago, FO4again said: Hi, is there a rent cap because it could get ridiculous... Stepdad Rent: Off / $300 / $500 / $700 per week. Rent Escalation: Off / +$100 / +$200 / +$300 per week ... if the Rent Escalation has no boundaries? I'm guessing that max weekly payable rent is 1000 but it isn't explicitly clear; thanks! I'm also seeing an Overlap warning with U666 Spike Fun (bar options). Will test now. I use Required Rent and just disabled the rent from this mod. 1
wundermakp Posted August 25 Author Posted August 25 17 hours ago, FO4again said: Hi, is there a rent cap because it could get ridiculous... Stepdad Rent: Off / $300 / $500 / $700 per week. Rent Escalation: Off / +$100 / +$200 / +$300 per week ... if the Rent Escalation has no boundaries? I'm guessing that max weekly payable rent is 1000 but it isn't explicitly clear; thanks! I'm also seeing an Overlap warning with U666 Spike Fun (bar options). Will test now. EDIT no errors so far with bar girls. Running XCL v0.25.9 and zero warnings. Hi yeah there is a rent cap - around $3000 but depending on difficulty. Does that sound right to you? I can lower it 1
wundermakp Posted August 25 Author Posted August 25 17 hours ago, ODevil said: It seems that Hardcore mode clears temp variables in the sales minigame when bullshitting the client. Leading to errors and locking most options. I use Required Rent and just disabled the rent from this mod. thanks for finding this - should be fixed in the new version (I *think*)
FO4again Posted August 25 Posted August 25 5 hours ago, wundermakp said: Hi yeah there is a rent cap - around $3000 but depending on difficulty. Does that sound right to you? I can lower it Hey, it would be cool if you could edit thread and show this info. Perhaps have an extra option to set rent cap too? Thanks.
ODevil Posted August 25 Posted August 25 (edited) On 8/25/2026 at 4:50 PM, wundermakp said: thanks for finding this - should be fixed in the new version (I *think*) That'd actually be very cool. TBF tho, I rushed a bit with the report thinking the error came from here since it was the only mod active. But the error actually is base game... https://gitgud.io/xchange-life/xchange-life/-/work_items/2731 Edit: You actually fixed it. Goated. Edited August 27 by ODevil
wundermakp Posted August 26 Author Posted August 26 18 hours ago, FO4again said: Hey, it would be cool if you could edit thread and show this info. Perhaps have an extra option to set rent cap too? Thanks. Added an option in the new version and a bit in the description about it. Thanks for the suggestion 1
FO4again Posted August 29 Posted August 29 On 8/26/2026 at 12:37 PM, wundermakp said: Added an option in the new version and a bit in the description about it. Thanks for the suggestion Thanks to you! Perhaps rent escalation implemented every 4 weeks (a month) rather than every week? Just a suggestion. Enjoying you mod, no bugs noted so far.
MishaPark Posted August 30 Posted August 30 Would it be possible to make this compatible with the Fresh Starts mod? The presets in that override your commission penalties. It would be nice to be able to use that mod with your penalties. 1
wundermakp Posted September 5 Author Posted September 5 On 8/30/2026 at 11:31 AM, MishaPark said: Would it be possible to make this compatible with the Fresh Starts mod? The presets in that override your commission penalties. It would be nice to be able to use that mod with your penalties. should be possible, I'll look into next patch 1
ARCH1111 Posted September 6 Posted September 6 I've got stuck using hardcore mode during lemonade work and after that i disabled hard mod and deleted save file. But when i enabled hard mod, game is loading to the same stuck location, so basically now i can't play game using hard mod. How to delete this corrupted save file?
FO4again Posted September 6 Posted September 6 (edited) I tried the first version of this mod with the Fresh Starts mod (v 2.2) and I it worked fine, at least I think it did. EDIT: but use X-Delivery for work! Edited Monday at 11:41 PM by FO4again
wundermakp Posted September 7 Author Posted September 7 On 9/6/2026 at 4:02 PM, ARCH1111 said: I've got stuck using hardcore mode during lemonade work and after that i disabled hard mod and deleted save file. But when i enabled hard mod, game is loading to the same stuck location, so basically now i can't play game using hard mod. How to delete this corrupted save file? Hopefully should have a fix in a future update, but for now you can run (localStorage.removeItem('xcl.hm.session') in the console - in hardcore mode there's a locally cached save that's separate from the save file, this should remove it and fix the problem
ARCH1111 Posted September 7 Posted September 7 This line (localStorage.removeItem('xcl.hm.session') doesn't work but thank you for trying to help.
ARCH1111 Posted Tuesday at 04:55 PM Posted Tuesday at 04:55 PM How to activate fix from new version of this mod? Because i am stuck even after using newest version.
Særtr Posted Tuesday at 10:02 PM Posted Tuesday at 10:02 PM (edited) Like the mod. Unfortunately ran into an issue with the anti-cheat save function and can no longer play the game with this mod installed. Spoiler There is no way to progress, reloading just gives the same screen (obviously). Uninstalling, deleting the save file, re-installing gives this same screen. Running (localStorage.removeItem('xcl.hm.session') in console doesn't do anything. Without knowing the save file location in order to manually remove it, I will be unable to play with this mod installed. Edited Tuesday at 10:04 PM by Særtr 1
McLurkington Posted yesterday at 12:50 AM Posted yesterday at 12:50 AM On 9/5/2026 at 9:33 AM, wundermakp said: should be possible, I'll look into next patch Let me know if you need me to tweak anything in the Fresh Start mod to avoid overwriting your values. I'm not always super easy to reach, but I'm generally at least _around_ every day or two on the official XCL discord.
McLurkington Posted yesterday at 12:51 AM Posted yesterday at 12:51 AM On 9/6/2026 at 5:00 AM, FO4again said: I tried the first version of this mod with the Fresh Starts mod (v 2.2) and I it worked fine, at least I think it did. EDIT: but use X-Delivery for work! Yeah, just from a quick peek at things, I'm guessing it would only cause an issue if you rolled/picked one of the starting employment options that gives you a tweaked sales job, or starts you as a secretary, etc. 1
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