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HIMBO Body - Head Size looking wrong


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Posted (edited)

TL;DR: I'm looking for a way to customize male head meshes so they scale with the character weight slider.

 

I've installed the HIMBO Body, got it installed, generated bodyslided files, created a custom slider set (tweaked version of the "default" slider set) that I really like, but I have a slight issue.

 

Heads look oddly oversized at low body weights. It looks perfectly fine at high weights, but 0 body weight looks very weird.

 

Spoiler

lowweight.png.a66a1e67184d4b8f78acc04dc6a78c41.pnghighweight.png.d1f55f21b7e7a335dbb4dff9a00bebbf.png

 

Changing the head scale to 90% at 0 body weight looks great! Super happy with that. But then the head looks too small at max weight instead. 

 

Spoiler

lowweightheadscale90percent.png.9bbd038a63188df9f3551384adf95730.pngsliders.png.66ce512875a9d874ff6df6c678fe91c1.png

 

Now, if I only cared about the player character looking good, this wouldn't be an issue, I'd just set the head scale to match body weight at character creation and off I go. But I would really want all males to look like they have proportional heads. 

 

Is there any way I can set things up so that all male heads scale with the weight slider?

So that they're at 90% size (like the body slider example) at 0 weight, and scale up to 100% at max weight?

 

Edit: Alternatively, if you know of a male head mesh replacement that would look good at both low and high weight for this body, please share!

Edited by AssassinBlowjobs

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