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i have this prob with atomic mucle


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It looks like something is overriding resources your ZeX skeleton mod. Can you check for conflicts on the 'Data' tab on your right? Look into Meshes/Actor/Character/CharacterAssets/skeleton.nif and see if the mod it comes from appears in red.

Another tiny thing I saw on your modlist is that you use OCBPC along with OCBP LPCE. Unless you have a clear reason to have them both (like a specific file), you can safely disable OCBPC as the other mod completely replaces its behaviour. I don't think that stretching is a physics thing, but who knows?

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