OzziSim Posted August 14 Posted August 14 [OzziSim] Lap Dance Anywhere View File Bring private performances beyond the strip club. Lap Dance Anywhere is a lightweight WickedWhims add-on that lets two supported Sims offer or request a native WW Lap Dance, choose a compatible seat, and perform on ordinary lots—without requiring a Strip Club venue or employment relationship. Features • Offer a Lap Dance — the active Sim performs for the target. • Ask for a Lap Dance — the target performs for the active Sim. • Choose the performance seat with an object picker. • Works on ordinary lots; no Strip Club venue or employment relationship is required. • Safely interrupts ordinary queued actions before starting while refusing states that should not be interrupted. • Uses WickedWhims' native LAP_DANCE animation registry and handler. • Adds positive, relationship-aware moodlets to both participants after a naturally completed performance. • Romantic, friendly, unfamiliar, and rival pairs receive different flavor text. Installation 1. Download and unzip ozzi_LapDanceAnywhere.zip. 2. Place both files in the same Mods folder: • ozzi_LapDanceAnywhere.package • ozzi_LapDanceAnywhere.ts4script 3. Do not place the .ts4script more than one folder deep. 4. Make sure Custom Content and Script Mods are enabled, then restart the game. Requirements • WickedWhims with native Strip Club Lap Dance support • XML Injector v4.2 or newer • Script Mods enabled in Game Options How to Use 1. Click another supported Sim. 2. Open the Lap Dance Anywhere pie-menu category. 3. Choose Offer a Lap Dance or Ask for a Lap Dance. 4. Select an available compatible seat. Important Notes This add-on starts the Lap Dance through WickedWhims, but it does not enroll Sims as Strip Club employees or customers. It does not generate club wages, tips, payroll, or venue settlement. Animation availability still depends on the WickedWhims installation and compatible installed animations. Because this mod integrates with private WickedWhims Lap Dance interfaces, a major WickedWhims update may require a compatibility update. Troubleshooting If the menu is missing, confirm that WickedWhims, XML Injector, the .package, and the .ts4script all appear in the game's startup mod list. Test with two supported Sims after fully restarting the game. If no seat appears, place a free, routable seat compatible with the WickedWhims Lap Dance system and try again. Version 1.0.0 — Initial release. Currently supported languages English, Chinese Check my newly released sissification mod: PINKPILL for progressive body changes and staged drug-driven transformation! 💗 My Patreon 💗 Please take a moment to vote in my Patreon! It really helps me choose which features to focus on over the next few weeks, though I may not follow the results exactly so the next update can stay balanced~ 😊 Vote Here 😊 Submitter OzziSim Submitted 08/14/26 Category WickedWhims Requirements WickedWhims,XML Injector
veegee96 Posted August 14 Posted August 14 (edited) I was literally trying to add these actions as custom new Club/Custom Venue/Getaway activities last weekend, you providing this is great and I hope I can figure out what it'll take to make those things using your mod's internal workings! Can you think of a way to trigger this setup but without needing to pick the seat? Its the opposite of how all the other sims actions work, usually you click an object and the option to do something with it and with someone is how it flows then you pick the Sim you're going to interact with. Edited August 14 by veegee96
NicoTooHorny Posted August 14 Posted August 14 I've literally wanted this feature for years, thank you sm!
imalexl Posted August 15 Posted August 15 Amazing! Did you make them autonomous as well or am I in for another XML editing session?
imalexl Posted August 15 Posted August 15 nm, I did that myself, and also I included it into my custom club encouraged activities file. Gonna test now.
imalexl Posted August 16 Posted August 16 Ok, I see, it's not possible, because you have to click on a chosen seat and sims can't do it autonomously.
veegee96 Posted August 16 Posted August 16 17 hours ago, imalexl said: Ok, I see, it's not possible, because you have to click on a chosen seat and sims can't do it autonomously. That's why I was asking what the decision to make the selections work that way instead of the usual way were from, I want to do the same thing.
imalexl Posted August 18 Posted August 18 On 8/16/2026 at 7:46 PM, veegee96 said: That's why I was asking what the decision to make the selections work that way instead of the usual way were from, I want to do the same thing. Yeah, I see now what you meant. I have an awesome club encouraged activity where sims kiss each other autonomously with amazing Kiss-n-Grind mod animations, and More Kisses mod animations and even Passionate Romance of Wicked Whims animations. I could share it with you, but you would not be able to use it unless you find and change all these interactions to autonomous in XML code.
veegee96 Posted August 18 Posted August 18 27 minutes ago, imalexl said: Yeah, I see now what you meant. I have an awesome club encouraged activity where sims kiss each other autonomously with amazing Kiss-n-Grind mod animations, and More Kisses mod animations and even Passionate Romance of Wicked Whims animations. I could share it with you, but you would not be able to use it unless you find and change all these interactions to autonomous in XML code. It sounds like we had similar ideas here, I got the Wicked Whims Stripper pole/dancing spot to become a working Club/Getaway/Custom Venue activity and also the "Watch Dancer" but I failed to find a way to tie in the Lap Dance interactions. I haven't used the Kiss-n-Grind mod but I think will after you described what you've done with it To make your Club activities work you've been changing the files in those mods to do it? You could instead export those specific parts into a new Package file, change them and then make sure the package file is named in a way that it will load after the mods they came from and then it'll over-ride those functions but without disturbing the rest of the mod's content. It makes updates from those mods easier to incorporate. I did that to a few things in Wickedwhims - over-riding the WickedWhims_SituationJob_SocialEvent_SexShoot_Camera Job tuning to let me have up to ten of them watching a shoot, and then a few of the strip club customer job related ones to make people stick around longer. I gave up on making my own Strip Club Club right but if I get back into it I want to try those mods you mentioned, I also really want to figure out how to take BareBare's clever use of Paparazzi & fan reactions to the default Watch Sex behavior, its so good looking especially if I can learn how to make it the reactions for sims with the Pervert trait from Skaard's mod.
imalexl Posted August 18 Posted August 18 1 hour ago, veegee96 said: I got the Wicked Whims Stripper pole/dancing spot to become a working Club/Getaway/Custom Venue activity and also the "Watch Dancer" Genius! I'll add that too. 1 hour ago, veegee96 said: I failed to find a way to tie in the Lap Dance interactions Do you mean you did not find the interaction ID? 1 hour ago, veegee96 said: I haven't used the Kiss-n-Grind mod but I think will after you described what you've done with it Yes, it's so damn hot. 1 hour ago, veegee96 said: To make your Club activities work you've been changing the files in those mods to do it? You could instead export those specific parts into a new Package file, change them and then make sure the package file is named in a way that it will load after the mods they came from and then it'll over-ride those functions but without disturbing the rest of the mod's content. I know, but I chose the easy way, abd I'm happy. If something stops working, I'll fix it in under 5 minutes, I know where to fing the corresponding XML code. 1 hour ago, veegee96 said: I also really want to figure out how to take BareBare's clever use of Paparazzi & fan reactions to the default Watch Sex behavior, its so good looking Honestly, I don't know what that is, I guess it's something from Get Famous, I don't have that one. But to be frank, I disabled sex reactions altogether, I prefer my sims to be doing sexy things instead of watching sexy things. I am the one who knocks watches.
veegee96 Posted August 19 Posted August 19 20 hours ago, imalexl said: Do you mean you did not find the interaction ID? I don't know I only did the one for the pole dancing by finding the right functions that were already there to manually make Sims do those two activities and calling them but since the Lap Dance doesn't have a manual initiation I didn't know what to hook. I don't know what I'm doing with this I got the idea from seeing how a big mod that adds lots of activities to clubs worked and an old blog that explained how to build a new club activity and guessed my way until that worked hehehe. BareBare is another mod on this site that's centered on male exhibitionism and BareBare the modder set it up so people react using the native reactions that those roles that come from Get Famous do already, it integrates really nicely and I wanted to see if I could add those to other places.
Jiggyz Posted yesterday at 05:55 PM Posted yesterday at 05:55 PM Anyway we can make this work with Small business? As in make employees pole and lap dance as a business activity etc.
veegee96 Posted 9 hours ago Posted 9 hours ago 18 hours ago, Jiggyz said: Anyway we can make this work with Small business? As in make employees pole and lap dance as a business activity etc. That's essentially what imalexl and I were talking about in the posts above. Its the same game engine logic that enables activities for Clubs and Small Businesses, Get-aways and Custom Venues with little variations to enable an action for each use-case. But the way this mod works by getting a player prompted to pick the object to use isn't how the rest of the game does it so I don't think its possible unless that was re-worked in the mod to do it the normal way. Normal way being that you click an object and then an action for it is to initiate an activity and pick the other sim(s) to participate.
OzziSim Posted 5 hours ago Author Posted 5 hours ago Thanks for the discussion. This mod was originally just a small side project of another mod I was unable to release, so I went with the quickest approach for what I wanted at the time. Club, business, and autonomy support weren’t part of the original scope, though may look into expanding it if there’s enough interest. If you guys are already familiar with that interaction flow, it could be an interesting direction for you to experiment with.
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