Sujamma Posted February 9, 2014 Posted February 9, 2014 So, I've got my character just the way I want her, except for one small problem. When my ENB effects are enabled, a neck seam becomes visible due to the object processing not applying to the head as well. Pictures available here. Â My question is this: how do I fix this without using the UseOriginalObjectsProcessing setting?
FastestDogInTheDistrict Posted February 10, 2014 Posted February 10, 2014 *Quick tip - please post pics, whether at that location or elsewhere, that CLEARLY SHOW the problem. Go to a well-lit game area, like Dragonsreach, and use the "tfc" console command to adjust the camera. This is especially important for texture issues, as there are many different glitches with different specific causes.
TNIllusive Posted February 12, 2014 Posted February 12, 2014 In your enblocal.ini, if FixTintGamma=true try setting it to FixTintGamma=false and see if that helps. Â
FastestDogInTheDistrict Posted April 11, 2014 Posted April 11, 2014 Excellent answer, that one about FixTintGamma=false. I recently switched to Bleak ENB v246, but noticed a neck seam several days ago. I figured "no problem" & just re-installed & blended my skin textures... and re-did it again & again & couldn't work out why the seam wasn't disappearing. Then I remembered this thread...
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