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Nipples clipping through outfit when using ube body


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Posted (edited)

I doubt the body type is relevant here. Fixes require you to use OutfitStudio - if you don't know how - you are out of luck.

Spoiler
  • First case - most common approach - simply inflate mesh in nipples area a bit - check result and repeat inflation until you achieve your goal. Downside of that approach is that bra part of outfit may become ugly oversized comparing to body underneath;
  • Second case - easiest to apply semi-fix - If item covering boobs occupies slot 32 (hence contains body reference) AND is not semi-transparent - just add zap-slider in which you hide nipples in body mesh (or instead of zapping them - simply delete vertices);
  • Third case - a bit more work and possible tiny performance impact (which may not be noticeable at all on non-potato machine) - where item does not contain reference body mesh, does not occupy slot 32 - mark area/polygons where nipples are with selector tool, then inverse mask (twisted/counterintuitive logic of OS makes masked elements excluded from further operations instead of exclusively including them) -  and use "refine mesh" option from "shape" menu - this will increase vertex/polygon density in the selected area, making it more flexible when following nipples shape (even if they become oversized absurdly).

 

Edited by PippinTom
typo

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