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Updating DOA6 cheat engine tables for LR


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Posted

I saved the old Bryanyora CT file for vanilla DOA6 ryona and other things. The author hasn't posted in years and his twitter is locked so he's not around to ask to fix it. What would it take to fix the scripts to work on LR? I hope it just needs updating the memory locations, don't know how similar the engine is to the old one

Bryanyora's_DOA6_2020_07_22.zip

  • 1 month later...
Posted

I looked into it for a while, and the only thing I managed to do was make it so that after a match ends, it doesn't go to the results screen. But the winning character still can't move freely. The pointers or the program logic seem to have changed significantly. I've attached the files for v1.10. I hope someone can continue investigating.

OverKill_LR.zip

Posted

I figured it did change since the filesize between vanilla and LR is so different. But it's a start, hopefully the freecam, freeze and and FPS view can be ported too

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