Jump to content

Need help making tri for a ported custom head


Recommended Posts

Posted

Hi guys. I ported a character from another game and everything was going smoothly until I got to making the damn Tris. I need to make brand new tris with shape keys for this custom head, I exported the head as OBJ in OS then imported it in Blender and used the vanilla shape key names and changed one of the expressions, then exported it as tri but when I load it in CK it crashes CK and my game both. I can't find a proper tutorial from scratch on custom head tris anywhere either. This is driving me insane. Can anybody help me with it ?

Posted
3 hours ago, DEVRWORK said:

Hello just wondering if this is a paid request

 Hi, I'm planning to do it myself. I did 80% of the work but the tris are being so difficult.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...