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Help needed with physics editing.


Ghost60606

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Posted (edited)

For years CBPC physics on the belly has bothered me. I like having it, for that bit more realism, but in many instances it is just a mess and reacts badly, especially in animations.

 

I've finally decided to do something about it. I'm tempted to just set everything to 0 and disable it, but I'd like to at least try to fix it.

 

Sadly I'm not that savvy with CBPC numbers. At present the belly jitters a lot with collisions and tends to protrude too far. How do I stop it jittering about and restrict it's travel to a more believable level?

 

Any help is greatly appreciated. Thanks.

 

Extra info: I'm using BHUNP 4, which I believe overwrites CBPC and has it's own seperate belly config files.

Edited by Ghost60606
Posted

CBPC_CollisionConfig_Female

 

[ExtraOptions]

BellyBulge=0.0               

BellyBulgeMax=0.0        

BellyBulgePosLowest=0.0   

BellyBulgeReturnTime=0.0

 

This should fix the problem

 

 

Posted
12 minutes ago, Dorabella said:

CBPC_CollisionConfig_Female

 

[ExtraOptions]

BellyBulge=0.0               

BellyBulgeMax=0.0        

BellyBulgePosLowest=0.0   

BellyBulgeReturnTime=0.0

 

This should fix the problem

 

 

Does that disable it totally, or just problematic parts?

Posted
1 hour ago, Ghost60606 said:

Does that disable it totally, or just problematic parts?

Totally . The idea would be to turn it off and adjust it later.

Posted
18 minutes ago, Dorabella said:

Totally . The idea would be to turn it off and adjust it later.

Thanks. 

 

Unfortunately, I tried it and it didn't work. My mod list is a bit of a mess. Somewhere is a mod that is loading after CBPC, and BHUNP and overriding collisions. So, I'll need to isolate which mods have overwritten which. Urghhh!

Posted
1 hour ago, Ghost60606 said:

CBPC, and BHUNP

How were they installed?

For the body, only CBPC; SMP for everything else 

 

There are likely more than one file that does the same thing.

 

CBPCMasterConfig , Edit these two strings by adding a hash symbol. This excludes HDTBelly

 

 

Before

NPC Belly=Belly=IsFemale()
HDT Belly=HDTBelly=IsFemale()

 

After

#NPC Belly=Belly=IsFemale()

#HDT Belly=HDTBelly=IsFemale()

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