Allnarta Posted June 16 Posted June 16 LewdHeads - Extended Weighting for Head Meshes View File Description  This is vanilla (and optionally The Guys race) male eyes and headmesh models that include extended weighting, which allow to animate mouth/lips and cheeks area. Easy to guess it's main purpose, but can be also used for non-lewd things too. -Head and teeth include weighted lips and cheeks (4 bones). -Eye meshes are weighted to Eye bones so can be animated out of buggy eyes morphs at any moment.  At the moment mods that use it are A-Lust (for aheghao expression) and my animations pack (all newer blowjob animations utilize weighted mouth area for better visuals).   Requirements  Robert S - Mandatory, as new weights use RS Skeleton bones. The Guys 2.0 - for The Guys headmesh patch.  Installation -Install Robert S Body. This mod will not work without it. -Install this mod and put it lower in MO2 so it override RS's headmesh files.    Limitations  -When you change eyes color in Reflectotron, you will have to refresh/switch beard once for it to take effect. Some wackiness around weighted eye meshes (which game was never intended to use). -Clipping may occur with non-weighted headgear that affect mouth/cheeks area with animations that affect newly added bones.    F.A.Q.  -Females? Nope, not from me.  -Other head meshes? Not sure which ones should even be weighted.   Submitter Allnarta Submitted 06/16/26 Category Models & Textures Requirements
RAAMPEAK Posted Monday at 08:47 PM Posted Monday at 08:47 PM hmm this causes you character to turn either around or down when talking to companions
Allnarta Posted 23 hours ago Author Posted 23 hours ago Shouldn't be possible, this mod is mesh replacer with few additional bones and cannot affect character's animated behaviour.
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