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Syncing animation with animated mesh


ger4

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Posted

I'm trying my hand at an animation where a character "plays" with themselves using a set of anal beads I ported from fallout. Both the animation and the animated mesh export fine to the game, but while the sync up in blender, the are always de-synced in game.

 

If someone could help to find the correct export procedure to fix this, I would be very grateful.

 

Thankyou

 

Animation.zip

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