ger4 Posted February 5, 2014 Posted February 5, 2014 I'm trying my hand at an animation where a character "plays" with themselves using a set of anal beads I ported from fallout. Both the animation and the animated mesh export fine to the game, but while the sync up in blender, the are always de-synced in game. If someone could help to find the correct export procedure to fix this, I would be very grateful. Thankyou Animation.zip
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