qq1999531 Posted 10 hours ago Posted 10 hours ago I’m using the "High Poly Head" mod alongside this one. Every time I load a save or enter RaceMenu, a seam appears on the neck(); it looks like not using the unique head normal map. If I change the complexion setting and then switch it back to 0, the seam disappears(). Does anyone know how to permanently fix this issue?
traison Posted 10 hours ago Posted 10 hours ago Personally I wouldn't care too much about what it looks like in Racemenu, as long as it's consistent outside of Racemenu. For example, people that have issues with overlays or texture overrides often find the problem goes away when opening Racemenu, then promptly returns when exiting it. There's clearly a consistency issue here; WYSIWYG doesn't quite work.
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