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CTD without crash logs = OAR issue right?


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Posted (edited)

so i've been reloading this save, and generally a few secs after reload, the game crashes. 

however i have trainwreck, and i don't get a crash report this time.

 

in my brief but intense experience modding skyrim, i have the memory that this happened to me before when OAR had conflicts for certain animations.

I have used prioarity to reorder them, i still get the CTD.

Im using pandora.

 

last lines of papyrus0.log dont show anything abnormal to me - it's basically still loading, it's only a few seconds after the loading of the save is complete.

 

Spoiler

[06/09/2026 - 12:15:57AM] [SkyrimNet_SexLab_Decorators.Save_Threads_Write] filename: Data/SKSE/Plugins/SkyrimNet_SexLab/threads.json {"speaker_having_sex":false,"speaker_name":"Saevus Garrana [Downtrodden]","threads":[],"counter":76}
[06/09/2026 - 12:15:57AM] [SkyrimNet_SexLab_Decorators.Outfit_Options] Geimund [Downtrodden] has stripped items
[06/09/2026 - 12:15:57AM] [DMSE] Loaded ../../../configs/dse-display-model/devices/DSE-Lamp01-Green.json
[06/09/2026 - 12:15:57AM] [DMSE] Indexed DSE-Lamp01-Green Lamp (Green)
[06/09/2026 - 12:15:57AM] [SNSGMWidget] Initial visibility set to: TRUE
[06/09/2026 - 12:15:57AM] [SNSGMWidget] Restored cached states - GM:TRUE Continuous:False
[06/09/2026 - 12:15:57AM] [SNSGMWidget] OnWidgetLoad() complete, Ready=TRUE
 

 

thanks in advance if you have tips as to how to diagnose.

 

Edit: found the OAR log, but it doesnt seem to tell me much

 

Spoiler

[00:09:43.906] [49248] OpenAnimationReplacer v3-1-5-0
[00:09:43.906] [49248] Reading .ini...
[00:09:43.906] [49248] ...success
[00:09:44.400] [49248] OpenAnimationReplacer::RequestPluginAPI_Conditions called, InterfaceVersion 2 (Plugin name: OpenAnimationReplacer-DetectionPlugin, version: 2-1-2-0
[00:09:44.400] [49248] OpenAnimationReplacer::RequestPluginAPI_Conditions returned the API singleton
[00:09:52.595] [49248] [W] Failed to dispatch message to MergeMapper
[00:09:52.595] [49248] MergeMapper not detected
[00:09:52.595] [49248] Initializing condition and function factories...
[00:09:52.596] [49248] Condition and function factories initialized.
[00:11:29.969] [52192] Starting directory cache...
[00:11:30.833] [52192] [W] invalid path at data\meshes\13yuan\备份, skipping
[00:11:48.829] [52192] Directory cache complete: 3 OAR directories, 2 legacy directories, 20066 animation hashes (18858ms)
[00:12:03.012] [4188 ] Creating replacer mods...
[00:12:03.012] [4188 ] Parsing data\meshes for replacer mods...
[00:12:03.012] [4188 ] Using 4 parsing worker(s).
[00:12:03.137] [10848] [E] Failed to parse file: data\meshes\actors\character\OpenAnimationReplacer\Live Action\Fit_F02\config.json
[00:12:03.173] [34364] [W] invalid directory name at data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\female, skipping
[00:12:03.173] [34364] [W] invalid directory name at data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\male, skipping
[00:12:03.180] [4188 ] Finished parsing data\meshes for replacer mods...
[00:12:03.180] [4188 ] Adding parsed replacer mods...
[00:12:03.229] [4188 ] Added parsed replacer mods.
[00:12:03.229] [4188 ] Adding parsed legacy replacer mods...
[00:12:03.241] [4188 ] Added parsed legacy replacer mods.
[00:12:03.242] [4188 ] Time spent creating replacer mods:
[00:12:03.242] [4188 ]   Parsing: 168ms
[00:12:03.242] [4188 ]   Adding mods: 49ms
[00:12:03.242] [4188 ]   Adding legacy mods: 12ms
[00:12:03.242] [4188 ]   Checking for problems: 0ms
[00:12:03.242] [4188 ]   Total: 230ms
[00:12:03.494] [4188 ] Creating replacement animations for Actors\Character\...
[00:12:05.642] [4188 ] original animation Animations\Bow_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_AttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MLh_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_AttackPower.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MT_JumpLand.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_RunBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_TurnLeft180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_TurnLeft60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_Sprint.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_AttackPowerFwd.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_TurnRight180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MLh_PreReady.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_RunForwardLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_AttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MLh_PreWardLoop.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\male\MT_RunBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_RunStrafeLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BlockBash.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_WalkBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BlockHit.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_TurnLeft60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BlockHitA.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BlockHitB.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\male\MT_RunForwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_RunLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Sneak_NPCTurnRight90.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BlockIdle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_BoundSwordEquip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\male\MT_RunRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_WalkBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Idle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Staff_Idle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_TurnRight60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Sneak_TurnLeft60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunBwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\BowDrawn_WalkForwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunBwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\BowDrawn_TurnRight60.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunForward.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunForwardLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_WalkLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunForwardRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_RunBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunFwdAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\BowDrawn_WalkForward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunFwdAttackRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_RunForwardRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\BowDrawn_WalkRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Sneak1HM_Shout_Exhale.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunLeftAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\BowDrawn_WalkBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunLeftAttackRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_RunStrafeRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunRightAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Sneak_TurnRight60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunRightAttackRt.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\DLC01\SneakCrossBow_AimDwarven.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunRightAttackRtIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunStrafeLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\SneakWalk_Bckward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_RunStrafeRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Shout_Exhale.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\SneakRun_Forward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Shout_Exhale_Long.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Shout_Exhale_Medium.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Bow_BoundBowEquip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\SneakBow_Release.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Shout_Inhale.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\SneakWalk_BckwrdRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_TurnRight60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_Unequip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkBwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MLh_SelfConcentration.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkBwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkForward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkForwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MLh_Unequip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkForwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkFwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkFwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkLeftAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MT_Shout_Inhale.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkLeftAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkRightAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\1HM_WalkRtAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\DLC01\SneakCrossBow_IdleDrawnDwarven.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\SneakBow_DrawLight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HC_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HC_Unequip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackLeftIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackPower.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\DLC01\SneakCrossBow_ReleaseDwarven.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackPowerForward.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_AttackRightIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockAnticipate.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MRh_PreWardLoop.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockBash.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockBashIntro.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockBashPower.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockHit.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MRh_SelfConcentration.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockHitA.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockHitB.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_BlockIdle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\CombatIdleB.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_Idle.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBwdAttackLeftIntro.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunBwdAttackRightIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunForward.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunForwardLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunForwardRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunFwdAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunFwdAttackLeftIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunFwdAttackRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunFwdAttackRightIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunLeftAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_WalkBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunLeftAttackLeftIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunLeftAttackRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunLeftAttackRightIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_WalkForwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunRightAttackLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunRightAttackLeftIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunRightAttackRt.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunRightAttackRtIntro.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MagCast_RunBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunStrafeLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_RunStrafeRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_SprintForwardSword.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_TurnLeft180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_TurnLeft60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_TurnRight180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_TurnRight60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkBackward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkBwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MRh_AimedConcentration.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkBwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkForward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkForwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\male\MT_WalkLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\MRh_ChargeLoop.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkForwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkFwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkFwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkLeftAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkLeftAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkRightAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HM_WalkRtAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_AttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_AttackPower.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_AttackPowerForward.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_RunBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_AttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockBash.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockBashIntro.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_RunLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockBashPower.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockHit.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockHitA.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\2HW_BlockHitB.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.642] [4188 ] original animation Animations\Mag_TurnLeft180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_BlockIdle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_Idle.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\SneakRun_Right.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_RunArmBlend.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_SprintForwardSword.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Axe_Equip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\SneakWalk_FwrwrdLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_Unequip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\MagCast_RunStrafeLeft.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkArmBlend.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkBwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkBwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkFwdAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\MagCast_TurnRight180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkFwdAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkLeftAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkLeftAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkRightAttackLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\MagCast_WalkBckwrdRht.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\2HW_WalkRtAttackRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\MagCast_WalkLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\SHD_TurnRight180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Axe_Unequip.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\BeastH2H_Idle.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\MT_JumpFall.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\SHD_TurnLeft60.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_BlockBash.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_DrawLight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_IdleDrawn.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_IdleHeld.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_Release.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\CombatIdleSmallB.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunBackwardLeft.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunBackwardRight.hkx will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunForward.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunForwardRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_RunStrafeRight.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_TurnLeft180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ] original animation Animations\Bow_TurnRight180.HKX will be treated as interruptible because there are interruptible potential replacements
[00:12:05.643] [4188 ]

Edited by Fraying9981
Posted
Quote

CTD without crash logs = OAR issue right?

 

No.

 

8 hours ago, Fraying9981 said:

however i have trainwreck, and i don't get a crash report this time.

 

2 options for that:

  1. The drop to desktop you're seeing is not actually a crash (i.e. a CTD) but rather a handled exception resulting in the application terminating. These 2 look identical, but are technically very different.
  2. trainwreck, like some earlier versions of Crash Logger, for some reason missed the unhandled exception.

Switch to the newest version of Crash Logger SSE and test again.

Posted (edited)

Edit: I assume you removed trainwreck and any other crash loggers you might have. This includes external things like JIT debuggers and such.

 

In that case you'll unfortunately need a debugger to catch it. Unless you already know the x86-64 assembly language, your only option is going to be to remove mods until the problem goes away.

Edited by traison
Posted
54 minutes ago, traison said:

Edit: I assume you removed trainwreck and any other crash loggers you might have. This includes external things like JIT debuggers and such.

 

 

yes i have removed trainwreck and checked other mods: no debugger or logger.

 

so the situation is as follows: i tried multiple saves in the specific area crashing, they all crash quickly.

 

the only mods i have updated in the meantime are:

Headshots Kill SKSE
Floating Subtitles
Collision Sentinel - Crash Fix

 

do you think this CTD happening might be related to that particular location or to these updates?

 

Posted
Just now, Fraying9981 said:

i tried multiple saves in the specific area crashing, they all crash quickly.

 

This is a good thing.

 

Just now, Fraying9981 said:

do you think this CTD happening might be related to that particular location or to these updates?

 

Can't tell without seeing the problem myself in a debugger.

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