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Possible to trim zbfTestZone, etc. and make ZazAnimationPack.esm into ESP-FE?


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Posted (edited)

I was poking through the DeadMesh results and saw a number of Zaz meshes that were broken / problematic. Wondering where I'd see them in-game, I discovered they're all in zbfTestZone, which I didn't know about. That cell has about 2200 records in it.

 

Seeing as I've never gone and personally likely wouldn't visit, I'm thinking I'd love to (on a new playthrough in the future) be able to remove the test cell and make some other changes to get the current ~6800 records down within the 4096 limit to be an ESP-FE. However, I realize a number of mods reference Zaz so this could be a challenge. I've used the ESPFE Follower script on a number of mods and it works a treat overall.

 

I can't create / compile scripts so I'd need help. Has anyone already done this? Is this possible without borking other mods?

 

Scripts with getformfromfile:

zbfSexlab.pex

zbfUtil.pex

zbfExternal.pex

Edited by sup3rttg3r
  • sup3rttg3r changed the title to Possible to trim zbfTestZone, etc. and make ZazAnimationPack.esm into ESP-FE?

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