Kain82 Posted June 3 Posted June 3 I've been having issues with the CBBE 3BA the left breast is always either twitchy, moving on it's own, or sagging during animations that do not affect that area. Even when an npc is just standing nude her left breast twitch and moves. I never had this problem with the BHUNP body and I just started using MO2 but I never had this problem with Vortex. I don't want to revert to BHUNP or Vortex since I fully committed to 3BA and MO2. This is the order I have 3ba setup in the left pane of MO2. CBBE CBPC Faster HDT-SMP CBBE 3BA XP32 Skeleton Has anyone had this problem before and if so how did you fix it?
Kain82 Posted June 4 Author Posted June 4 10 hours ago, traison said: Which system is controlling that twitchy boob? SMP
traison Posted June 4 Posted June 4 (edited) Assuming then that this is not a conflict of SMP and CBPC trying to control the same node, the remaining options are: You have more than one SMP physics preset controlling the same node, causing what I call ghost forces. These usually show up as rapid twitching or the affected node getting a force applied to it for seemingly no reason. Twitching can also be caused by stiffness settings being too high for the current damping values. Increase damping until the twitching stops. Stretching, or sagging, can be caused by stiffness settings being too low for linear and/or angular limits. Edit: You may also want to look at COG offsets, as a high gravity coefficient might be twisting the bones out of shape if the COG is far enough. Think leverage. Edited June 4 by traison
Kain82 Posted June 4 Author Posted June 4 Thank you for the reply but I don't understand what you mean by setting the stiffness or COG offsets. Where do I access any of that?
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